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Dear readers, have you ever wished you could create a realistic glass mug using Blender? Today, PHP editor Baicao will delve into this topic. In the following paragraphs, we'll walk you through a step-by-step illustrated guide detailing how to create a stunning glass mug using Blender's powerful modeling and rendering tools. Whether you're a beginner or an experienced artist, we'll walk you through the entire process, from building basic shapes to adding realistic materials and lighting. Ready to level up your Blender skills? Then read on and start your glass mug creation journey!
Create a [Plane] as the ground, and create a [Cup] model on the top surface.
Create a plane facing the cup in the scene at a certain angle. This is used as a light.
Select [Cycles Rendering], select the [Ground] plane, add a material using node, and select a color for [Diffuse BSDF].
Select the [Cup] model, add [Glass BSDF] to the node and connect it to [Material Output].
Select the [Light] plane at the top, add [Self-illumination], and set [Intensity/Strength] to [10]. Set this according to your needs.
Enter [Rendering] in the property navigation, check whether the [Rendering] value under [Sampling] is too small, and then use f12 to render.
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