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Sergiy Galyonkin, Epic Games' Director of Publishing Strategy, Announces Departure, Citing Misalignment with Company's Growth Direction

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2023-10-03 14:57:031393browse

According to news from this site on October 3, Sergiy Galyonkin, director of publishing strategy at Epic Games, announced his departure from the company. He said in a statement released on Monday that this was his last day at Epic.

It’s unclear whether his departure is directly related to Epic’s massive layoffs. Last week, the company announced plans to lay off about 830 employees, or 16% of its workforce. Galyonkin said in announcing his departure that he was "not a good fit" for the direction Epic was taking.

Sergiy Galyonkin, Epic Games' Director of Publishing Strategy, Announces Departure, Citing Misalignment with Company's Growth Direction
##Galyonkin is the creator of the Steam Spy website which was launched in 2015 and automatically downloads files from Steam user profiles The data is collected and then analyzed to generate statistics such as game sales and average play time for each game.

Sergiy Galyonkin, Epic Games' Director of Publishing Strategy, Announces Departure, Citing Misalignment with Company's Growth Direction According to Galyonkin’s LinkedIn profile, he joined Epic in February 2016 as head of publishing for Eastern Europe and was subsequently promoted in August 2017. Director of Publishing Strategy

What Galyonkin learned from Steam Spy was used to help develop Steam's competitor, the Epic Games Store

, which launched in December 2018. Galyonkin said: "These eight years have been the most exciting eight years of my career, and I am extremely grateful to my former Epic Games colleagues for allowing me to help build Epic 4.0."

Sergiy Galyonkin, Epic Games' Director of Publishing Strategy, Announces Departure, Citing Misalignment with Company's Growth Direction
We launched Fortnite, which became one of those self-reinforcing cultural phenomena I wrote about a year ago. We proved that free games, where you don't have to pay to win, can become massively popular.
Currently, Epic Games is transforming into a platform, no longer just a game developer, engine creator, and publisher, but becoming Epic 5.0. I'm not comfortable with this new version of Epic because it requires a different type of talent. I plan to continue to stay in the game industry, and hope to be able to express my thoughts more frankly

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