Home >Technology peripherals >It Industry >The new anti-addiction evaluation of mobile games is released, and the protection of minors has achieved remarkable results.
In order to prevent children from being addicted to games during the holidays, Tencent Games issued a notice on play restrictions during the Mid-Autumn Festival and National Day on September 24. According to the notice, from September 29 to October 6, underage users can play the game for one hour between 20:00 and 21:00 every night, and the total play time during the holidays is 8 hours.
Relevant agencies have also recently announced the results of tracking evaluations and continue to monitor the progress of game manufacturers in preventing addiction. On the 21st, Nancai Compliance Technology Research Institute released the "Summer Evaluation of 20 Mobile Game Anti-Addiction Systems". In the "Minor Protection Mechanism" test of 20 mobile games, the average score was 77 points, among which reached the high level ( There are 6 games that range from 80 to 100 points).
At the same time, the report also mentioned that some game manufacturers currently have channel service anti-addiction loopholes and need to further standardize the management of game account systems. Based on this problem, the evaluation report lowered the scores of some game products.
Every holiday, Tencent Games will issue a "play restriction notice" for underage players, which also reflects the degree of implementation of my country's game manufacturers to prevent addiction since the "830" new regulations. On August 30, 2021, the State Press and Publication Administration issued the "Notice on Further Strict Management to Effectively Prevent Minors from Being Addicted to Online Games", requiring online game companies to significantly reduce the time for providing online games to minors, and reiterated strict Implement the requirements for real-name registration of online game accounts.
Two years after the new regulations were implemented, significant results have been achieved in the protection of minors. The "2022 Progress Report on the Protection of Minors in China's Game Industry" released by the Game Working Committee of the China Audiovisual and Digital Publishing Association in conjunction with Gamma Data shows that after the implementation of the new regulations, more than 75% of minors play games for less than 3 hours per week. , the overall consumption level of underage game users is at a low level, and more than 86% of parents are satisfied with the implementation of the new regulations. The protection of minors is a systematic social project, in which game manufacturers play a key role. Therefore, in response to the ever-changing Internet environment, game manufacturers should continue to strengthen the defense line against game addiction and consolidate the achievements made in preventing game addiction. In the advancement of anti-addiction work, domestic game manufacturers have actively responded to new regulations and policies, and have also taken the initiative to explore and launch new anti-addiction measures. It is worth noting that Tencent was one of the first companies to ban consumption by minors under 12 years old. In response to the problem of children using their parents' identity information to bypass anti-addiction supervision, Tencent has implemented facial recognition and other technologies to screen accounts of suspected minors on the premise of protecting privacy, thereby measuring their gaming time and consumption. Make restrictions.
According to the opinions of relevant experts, with the joint efforts of the whole society, certain progress has been made to solve the problem of minors being addicted to games. However, in view of some of the existing problems and shortcomings, more measures need to be taken to truly put anti-addiction work into practice
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