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The Chinese version of Unity engine "Unity Engine" is officially released and will soon support OpenHarmony and AliOS systems

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2023-08-24 10:57:04914browse

According to news from this website on August 23, on the occasion of the first anniversary of the establishment of the 3D engine Unity joint venture in China, Unity China, John Riccitiello, global president of Unity, visited China today and jointly released the new "Unity Engine" with the Chinese team. .

Unity 引擎中国版“团结引擎”正式发布,即将支持 OpenHarmony 和 AliOS 系统

Unity China CEO Zhang Junbo said: "The Unity Engine is the most important milestone since the establishment of Unity China, and it has opened a new chapter for us to empower local developers. Journey. This release builds on the original capabilities of the Unity engine and deploys technology for the two subdivided tracks of mini-games and smart cars. In the future, we will continue to carry out technical iterations and use locally optimized tools Matrix, helping developers from all walks of life realize their dreams."

Unity 引擎中国版“团结引擎”正式发布,即将支持 OpenHarmony 和 AliOS 系统

According to reports, the Unity Engine is the Unity Chinese version engine and currently supports Windows , Mac, Linux operating systems, as well as Android, iOS, WebGL, WeChat games, HMI Android, QNX, Embedded Linux platforms, and will soon support the OpenHarmony open source project and AliOS operating system.

In addition to supporting mainstream platforms, the Unity Chinese version engine will also support Xinchuang platforms, including domestic operating systems, domestic CPUs, and domestic CUPs.

This site learned from the official that Unity Engine’s first product, Unity Engine Genesis Edition, will invite a small number of developers to participate in internal testing in September this year, and will gradually release it to the public from October to November this year. More developers are open to internal testing, and the official version will be launched in December this year.

In this launch of the Genesis Edition of Unity Engine, Unity China has also launched a one-stop WeChat mini game solution, using the WeChat mini game platform as another native platform in addition to iOS and Android. Supported gaming platforms.

In addition, Unity has also jointly launched a one-stop game cloud service solution (Unity Online Service, UOS) with 21Vianet Blue Cloud, which natively integrates support for WeChat mini games.

Facing the field of smart cars, Unity China has also launched the Unity Engine car version, which not only supports HMI Android, QNX, Embedded Linux and other operating systems, but can also help the car achieve startup time, memory usage, threads, etc. Quantity and other indicators are fully optimized; at the same time, a variety of commonly used car and machine App development templates are built-in, which will greatly shorten the development process; and the car and machine simulator realizes visual development, helping to create the next generation of HMI rendering solutions, which can not only Rendering 3D content for native apps also allows different projects to be developed and updated independently without interfering with each other, thereby improving operating efficiency.

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