6kzz integration ueditor_PHP tutorial
用过
下载下来
就要进行配置了
本文就
1.仿照
目录的
2.找到调用编辑气的页面,在
在引入编辑器文件的位置引入
同时将引入原来编辑器的
<span <!--</span><span <script type="text/javascript" src="../inc/kindeditor/kindeditor.js"></script> </span><span --></span> <span <</span><span script </span><span type</span><span ="text/javascript"</span><span src</span><span ="../inc/ueditor/ueditor.config.js"</span><span ></</span><span script</span><span ></span> <span <</span><span script </span><span type</span><span ="text/javascript"</span><span src</span><span ="../inc/ueditor/ueditor.all.js"</span><span ></</span><span script</span><span ></span>
然后初始化
<span <</span><span script </span><span type</span><span ="text/javascript"</span><span ></span> <span //</span><span var editor = new UE.ui.Editor();</span> <span //</span><span editor.render("myEditor");</span> <span //</span><span 1.2.4以后可以使用一下代码实例化编辑器</span> <span UE.getEditor(</span><span '</span><span myEditor</span><span '</span><span ) </span><span </</span><span script</span><span ></span>
如果是文件编辑或者修改
那么在admin.php
在
要展示的内容,uParse(),否者也不会解析。
到此,基本的配置基本结束
下一步要配置的就是图片上传路径与在线图片管理了。
上传图片路劲配置
在
//上传配置
<span $config</span> = <span array</span><span ( </span>"savePath" => (<span $path</span> == "1" ? "../../../uploadfile/attachment" : "upload1/"), "maxSize" => 1000, <span //</span><span 单位KB</span> "allowFiles" => <span array</span>(".gif", ".png", ".jpg", ".jpeg", ".bmp"<span ) );</span>
在savePath里,如果上传到upload(后台上传进行)
把路劲改为
"../../../uploadfile/attachment"
上传图片时,图片就会存储到
Uploadfile/attachment/
在线图片的管理
有时
是应为我们少了这项配置
在
imageManager.php里
$paths = array('upload/','../../../uploadfile/attachment/');
改成上面的上传路径就
文件附件等的上传与图片上传的配置类似
其实在ueditor.config.js
说的很明白,可以参考进行相关配置
本文仅作抛砖引玉,与大家分享!

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