Home  >  Article  >  Backend Development  >  Xnova (ogame) source code interpretation for PHP web game learning (9)_PHP tutorial

Xnova (ogame) source code interpretation for PHP web game learning (9)_PHP tutorial

WBOY
WBOYOriginal
2016-07-13 10:26:04658browse

12. Fleet related functions (unlocalised.php)

This section will explain the functions related to fleet dispatch and continue to explain them in the form of comments; since there are many functions involved this time, it will take a lot of time to sort and digest them.

// -------------------------------------------------------------------
//
// 以下是舰队派遣需要用到的函数列表
//
// -------------------------------------------------------------------
// 计算两个星球之间的距离
function GetTargetDistance ($OrigGalaxy, $DestGalaxy, $OrigSystem, $DestSystem,
$OrigPlanet, $DestPlanet)
// 计算舰队到达指定距离需要的时间,这里会考虑服务器的倍速设置
function GetMissionDuration ($GameSpeed, $MaxFleetSpeed, $Distance, $SpeedFactor)
// 取得游戏设置后的舰队速度
function GetGameSpeedFactor ()
// 计算舰队的最大速度
function GetFleetMaxSpeed ($FleetArray, $Fleet, $Player)
// 计算单个舰种的HH消耗
function GetShipConsumption ( $Ship, $Player )
// 计算舰队的HH消耗,这里就是实际的HH消耗量,传入了很多参数
function GetFleetConsumption ($FleetArray, $SpeedFactor, $MissionDuration,
$MissionDistance, $FleetMaxSpeed, $Player)
// -------------------------------------------------------------------
//
// 以下是字符串的格式化显示函数列表
//
// -------------------------------------------------------------------
// 格式化时间,形如:xxd xxh xxm
function pretty_time ($seconds)
// 格式化分钟,形如:xxmin
function pretty_time_hour ($seconds)
// 建造时间格式,前面会有说明
function ShowBuildTime ($time)
//孤立函数,没有被调用
function add_points ($resources, $userid)
//孤立函数,没有被调用
function remove_points ($resources, $userid)
//孤立函数,没有被调用
function get_userdata ()
// -------------------------------------------------------------------
//
// 以下是模板文件的读/写/使用函数列表
//
// -------------------------------------------------------------------
// 根据文件名读取文件内容
function ReadFromFile($filename)
//孤立函数,没有被调用
function SaveToFile ($filename, $content)
//前面介绍过,用$array的值进行替换
function parsetemplate ($template, $array)
//也介绍过,就是取得指定模板文件的内容
function gettemplate ($templatename)
// include不同语言文件
function includeLang ($filename, $ext = '.mo')
// -------------------------------------------------------------------
//
// 以下是舰队链接类函数列表
//
// -------------------------------------------------------------------
// 构造一个舰队起始星球的星图超链接
function GetStartAdressLink ( $FleetRow, $FleetType )
// 构造一个舰队目的星球的星图超链接
function GetTargetAdressLink ( $FleetRow, $FleetType )
// 构造一个指定星球的星图超链接
function BuildPlanetAdressLink ( $CurrentPlanet )
// 构造一个给攻击者的发送消息到超链接
function BuildHostileFleetPlayerLink ( $FleetRow )
// 取得下次月门的开启时间
function GetNextJumpWaitTime ( $CurMoon )
// 构造一个攻击舰队明细列表
function CreateFleetPopupedFleetLink ( $FleetRow, $Texte, $FleetType )
//构造一个返回舰队的明细列表,包括有无资源
function CreateFleetPopupedMissionLink ( $FleetRow, $Texte, $FleetType ) 

www.bkjia.comtruehttp: //www.bkjia.com/PHPjc/824837.htmlTechArticle12. Fleet-related functions (unlocalised.php) This section will explain the functions related to fleet dispatch. Continue to explain in comments; since there are many functions involved this time, it will take a lot of time...
Statement:
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn