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Xnova (ogame) source code interpretation for PHP web game learning (9)_PHP tutorial

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2016-07-13 10:26:04696browse

12. Fleet related functions (unlocalised.php)

This section will explain the functions related to fleet dispatch and continue to explain them in the form of comments; since there are many functions involved this time, it will take a lot of time to sort and digest them.

// -------------------------------------------------------------------
//
// 以下是舰队派遣需要用到的函数列表
//
// -------------------------------------------------------------------
// 计算两个星球之间的距离
function GetTargetDistance ($OrigGalaxy, $DestGalaxy, $OrigSystem, $DestSystem,
$OrigPlanet, $DestPlanet)
// 计算舰队到达指定距离需要的时间,这里会考虑服务器的倍速设置
function GetMissionDuration ($GameSpeed, $MaxFleetSpeed, $Distance, $SpeedFactor)
// 取得游戏设置后的舰队速度
function GetGameSpeedFactor ()
// 计算舰队的最大速度
function GetFleetMaxSpeed ($FleetArray, $Fleet, $Player)
// 计算单个舰种的HH消耗
function GetShipConsumption ( $Ship, $Player )
// 计算舰队的HH消耗,这里就是实际的HH消耗量,传入了很多参数
function GetFleetConsumption ($FleetArray, $SpeedFactor, $MissionDuration,
$MissionDistance, $FleetMaxSpeed, $Player)
// -------------------------------------------------------------------
//
// 以下是字符串的格式化显示函数列表
//
// -------------------------------------------------------------------
// 格式化时间,形如:xxd xxh xxm
function pretty_time ($seconds)
// 格式化分钟,形如:xxmin
function pretty_time_hour ($seconds)
// 建造时间格式,前面会有说明
function ShowBuildTime ($time)
//孤立函数,没有被调用
function add_points ($resources, $userid)
//孤立函数,没有被调用
function remove_points ($resources, $userid)
//孤立函数,没有被调用
function get_userdata ()
// -------------------------------------------------------------------
//
// 以下是模板文件的读/写/使用函数列表
//
// -------------------------------------------------------------------
// 根据文件名读取文件内容
function ReadFromFile($filename)
//孤立函数,没有被调用
function SaveToFile ($filename, $content)
//前面介绍过,用$array的值进行替换
function parsetemplate ($template, $array)
//也介绍过,就是取得指定模板文件的内容
function gettemplate ($templatename)
// include不同语言文件
function includeLang ($filename, $ext = '.mo')
// -------------------------------------------------------------------
//
// 以下是舰队链接类函数列表
//
// -------------------------------------------------------------------
// 构造一个舰队起始星球的星图超链接
function GetStartAdressLink ( $FleetRow, $FleetType )
// 构造一个舰队目的星球的星图超链接
function GetTargetAdressLink ( $FleetRow, $FleetType )
// 构造一个指定星球的星图超链接
function BuildPlanetAdressLink ( $CurrentPlanet )
// 构造一个给攻击者的发送消息到超链接
function BuildHostileFleetPlayerLink ( $FleetRow )
// 取得下次月门的开启时间
function GetNextJumpWaitTime ( $CurMoon )
// 构造一个攻击舰队明细列表
function CreateFleetPopupedFleetLink ( $FleetRow, $Texte, $FleetType )
//构造一个返回舰队的明细列表,包括有无资源
function CreateFleetPopupedMissionLink ( $FleetRow, $Texte, $FleetType ) 

www.bkjia.comtruehttp: //www.bkjia.com/PHPjc/824837.htmlTechArticle12. Fleet-related functions (unlocalised.php) This section will explain the functions related to fleet dispatch. Continue to explain in comments; since there are many functions involved this time, it will take a lot of time...
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