Home >Backend Development >PHP Tutorial >How Can I Get the Real-Time File Size of a Server-Bound Upload?
Question:
Obtain the real-time file size of an uploaded file while it is being written to the server without blocking both the server and client.
Context:
File upload progress in a client's browser while writing to the server using fetch()'s POST request with a File or Blob body.
Requirement:
Display the file size as text/event-stream while it's being written to the server filesystem. Stop when all bytes provided as a query string parameter during the file upload have been written. The file size is currently retrieved from a separate script, which is called after the file has been written to the server.
Implementation:
Initially attempted using PHP but faced errors due to undefined HTTP_LAST_EVENT_ID and incorrect file size being reported. Also experimented with different approaches and languages like bash, c, nodejs, and python.
Solution:
<code class="php">clearstatcache(true, $upload); $data = filesize($upload);</code>
<code class="php">// Check if the header's been sent to avoid `PHP Notice: Undefined index: HTTP_LAST_EVENT_ID in stream.php on line ` // php 7+ //$lastId = $_SERVER["HTTP_LAST_EVENT_ID"] ?? 0; // php < 7 $lastId = isset($_SERVER["HTTP_LAST_EVENT_ID"]) ? intval($_SERVER["HTTP_LAST_EVENT_ID"]) : 0; $upload = $_GET["filename"]; $data = 0; // if file already exists, its initial size can be bigger than the new one, so we need to ignore it $wasLess = $lastId != 0; while ($data < $_GET["filesize"] || !$wasLess) { // system calls are expensive and are being cached with assumption that in most cases file stats do not change often // so we clear cache to get most up to date data clearstatcache(true, $upload); $data = filesize($upload); $wasLess |= $data < $_GET["filesize"]; // don't send stale filesize if ($wasLess) { sendMessage($lastId, $data); $lastId++; } // not necessary here, though without thousands of `message` events will be dispatched //sleep(1); // millions on poor connection and large files. 1 second might be too much, but 50 messages a second must be okay usleep(20000); }</code>
<code class="javascript">const [fileId, request, source] = [ Math.random().toString(36).substr(2), new Request(`${url}?fileId=${fileId}&size=${filesize}`, { method: "POST", headers: headers, body: file }), new EventSource(`${stream}?fileId=${fileId}`) ];</code>
<code class="php">function setUnique(string $id, int $size) { // implement with your storage of choice } function updateProgress(string $id, int $processed) { // implement with your storage of choice }</code>
<code class="php">list($progress, $size) = getProgress($_GET["fileId"]);</code>
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