Home >Technology peripherals >It Industry >Hashino Kei said that Atlus studio focused on making games that excite fans, but struggled to attract a wider audience, which also gave birth to 'Persona 3'
According to reports, Atlus Studio’s “Persona 3: Reload” will meet players next year. Recently, Katsura Hashino, the well-known game producer of this series of games, participated in the J-Wave Radio radio program and revealed some interesting facts about the development of the popular IP "Persona"
According to reports, it is reported , Atlus Studios was facing tremendous pressure before the release of Persona 3, when Katsura Hashino was told that it might be his "last work"
Hashino Katsura said: "Before the launch of "Persona 3", Atlus Studio was on the "brink of crisis." At that time, Katsura Hashino advocated expanding the appeal of the "Persona" series IP, and only created one that would excite pure fans. The work cannot gain a wide audience. If there is no wide audience, the company will disappear' in order to convince others." ", Hashino Katsura retorted, "That would be better than the death of the company." Now judging from the results, "Persona 3" is indeed a revolutionary work in the series, and many settings have also laid the foundation for subsequent works. Base.
Other guests in the program also said that the last-ditch battle is somewhat similar to the original "Final Fantasy" (Note from this site:is a well-known "Final Fantasy" joke in the industry, so the game is named Because this means that "if this work is not successful", it will become Square Enix's "last work").
▲ Picture source Steam related page
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