Home >Backend Development >Golang >Object-oriented programming and modular design in Go language
Object-oriented programming and modular design in Go language
Abstract: With the rapid development of Go language in the fields of cloud computing, Web development and big data processing, more and more developers are beginning to Use Go language to build efficient and reliable applications. As a statically typed and compiled language, Go language draws on some features of C language and also has the capabilities of object-oriented programming and modular design.
Keywords: Go language, object-oriented programming, modular design, code examples
The following is a simple example that shows how to define a structure and associated methods in the Go language:
package main import "fmt" type Circle struct { radius float64 } func (c Circle) computeArea() float64 { return 3.14 * c.radius * c.radius } func main() { c := Circle{radius: 5.0} fmt.Println("Area of circle:", c.computeArea()) }
In the above example, we define a name It is a structure of Circle
, which has an attribute radius
representing the radius. Then, we define a computeArea
method to calculate the area of the circle. In the main
function, we create a Circle
object and call the computeArea
method, and finally output the result to the console.
import
statement. Here is a simple example that shows how to create a modular program in Go language:
// main.go package main import ( "fmt" "example/math" ) func main() { result := math.Add(5, 3) fmt.Println("Result:", result) } // math/math.go package math func Add(a, b int) int { return a + b }
In the above example, we created a program named # The ##math package contains a
Add function for adding two integers. Then, in the
main.go file, we introduce the
math package through the
import statement and call the
Add function.
The above is the detailed content of Object-oriented programming and modular design in Go language. For more information, please follow other related articles on the PHP Chinese website!