


Xbox Game Studio promises support for Xbox Series S consoles and won't ignore performance differences
June 20 news, recently, Xbox Game Studio head Matt Booty said in an interview that they will continue to pay attention to Xbox Series S console, and the game will not be released only on Xbox Series X. This stance aims to solve the problem of Xbox Series The dilemma faced by S is that modern AAA masterpieces have increasingly higher performance requirements for console platforms, and the relative performance of Xbox Series S is low.
Matt Booty said that although the Xbox Series S's performance is relatively low, but developers can avoid performance issues with better planning. He believes that, except for games with lower performance requirements (such as "Minecraft"), the Xbox Development of other first-party games on the One platform has ended. This is because today's AAA game development cycle has been lengthened compared to the past, from two to three years in the past to four to six years. It also means developers need more time and resources to adapt to new technical challenges and increased player expectations.
According to the editor’s understanding, the Xbox product line is now mainly composed of Xbox Series S and Xbox Series X. Although Xbox Series The performance of the S is relatively low, but Matt Booty's statement indicates that Xbox Game Studio will continue to support this console and release suitable games for it. This move is aimed at ensuring that Xbox Series S users can get a more premium gaming experience while mitigating issues that may arise from performance differences.
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