Introduction
Bezier curves can produce many complex effects, such as the complex animation effect of a bouncing ball, which first accelerates down, stops, and then gradually decelerates when it bounces up.
Two commonly used URLs for using Bezier curves are as follows:
Easing function:
cubic-bezier:
How to use Bezier curves Drawing a curve
A standard cubic Bezier curve requires 4
points: the starting point, the ending point (also called the anchor point) and two mutually separated intermediate points.
Regardless of SVG, Canvas or CSS3 animation, these four points are involved.
The combination of SVG and Bezier curve
svg scalable vector graphics (Scalable Vector Graphics), two-dimensional, XML markup, similar to the following:
<svg> <path></path></svg>
SVG is not expanded in detail (it can be serialized in several articles). Just mention one of the tags of path
, and you can draw any path, including making bases with Bezier.
Cubic Bezier Curve Instructions: C x1 y1, x2 y2, x y
Two control points (x1,y1)
and (x2,y2 )
, (x,y)
represents the end point of the curve. The letters C
represent specific actions and behaviors. They need to be capitalized here and represent the standard cubic Bezier curve.
Look at some of the codes (fragments) describing Bezier curves below, you can feel it (the letters M
represent specific actions moveTo
, referring to The starting point of the drawing moves here).
<svg> <path></path> <path></path> <path></path> <path></path> <path></path> <path></path> <path></path> <path></path> <path></path></svg>
The curve effect is similar to the picture below:
You can see the starting point behind M
, Add the three points after C
to form the 4
points of the Bezier curve.
The combination of Canvas and Bezier curve
Canvas has a bezierCurveTo()
method, the code is as follows:
var c=document.getElementById("myCanvas");var ctx=c.getContext("2d"); ctx.beginPath(); ctx.moveTo(20,20); ctx.bezierCurveTo(20,100,200,100,200,20); ctx.stroke();
开始点:moveTo(20,20) 控制点 1:bezierCurveTo(20,100,200,100,200,20) 控制点 2:bezierCurveTo(20,100,200,100,200,20) 结束点: bezierCurveTo(20,100,200,100,200,20)
The combination of CSS3 animation and Bezier curve
The usage is as follows:
transition:cubic-bezier(.25,.1,.25,1)
where.25,.1
This coordinate is for the anchor point connected to the starting point; .25,1
This coordinate is for the point at the top of the antenna on the end point.
Some people may wonder, the cubic-bezier
value of CSS3 animation seems to have only two points~~
That’s because the starting point and end point of the Bezier curve of CSS3 animation Already fixed, they are (0,0)
and (1,1)
respectively.
Several animation effects commonly used in css3:
ease: cubic-bezier(0.25, 0.1, 0.25, 1.0)
linear: cubic-bezier(0.0, 0.0, 1.0, 1.0)
ease-in: cubic-bezier(0.42, 0, 1.0, 1.0)
ease-out: cubic-bezier(0, 0, 0.58, 1.0)
ease-in-out: cubic -bezier(0.42, 0, 0.58, 1.0)
Achieve the effect of a pinball:
html code:
<div></div><div></div>
css code:
body{margin:0;padding:0;}#ball{ background:red; height:100px; width:100px; position:absolute; top:10px; left:20px; border-radius:50px; }#floor{ position:absolute; bottom:10px; left:0px; width:350px; height:1px; border-top:5px solid brown; }
js code:
;(function(){ var down=false, trans='transition', eventName='transitionend'; if(typeof document.body.style.webkitTransition==='string'){ trans='webkitTransition'; eventName='webkitTransitionEnd'; }else if(typeof document.body.style.MozTransition==='string'){ trans='MozTransition'; }var ball=document.getElementById('ball');var floor=document.getElementById('floor');function bounce(){ if(down){ ball.style[trans]="Top 1s cubic-bezier(0,.27,.32,1)"; ball.style.top='10px'; down=false; }else{ ball.style[trans]="Top 1s cubic-bezier(1,0,0.96,0.91)"; ball.style.top=(floor.offsetTop-100)+'px'; down=true; } } ball.addEventListener(eventName,bounce); bounce(); })();
Description: document.body.style.webkitTransition Gets the transition prefixed by webkit
In the WebKit engine browser, when the transition animation of css3 ends, the webkitTransitionEnd event is triggered.
The effect is shown in the figure:
Download address: "CSS3 Animation: Ball Bounce Animation"
Summary
canvas:
ctx.moveTo(0,0); ctx.bezierCurveTo(x1,y1,x2,y2,1,1);
SVG:
<path></path>
CSS3 Bezier starting point is0,0
; The end point is 1, 1
;
cubic-bezier(x1,y1, x2,y2)
The above is the detailed content of Detailed explanation of the application of Bezier curve. For more information, please follow other related articles on the PHP Chinese website!

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