At Usersnap, we have over 20 (total) years of experience in organizing website development. We think these past experiences give us a good idea of what constitutes good, bad, and ugly website development. Now we don't want to focus on the negatives, but for once, we're going to summarize the bad points from the past.
1. Send 20 key points by email
Send 20 key points by email to others, listing all bugs, functional requirements and other people’s bugs Rejection of requests is the same issue as for goods. Usually they come with accusations or questions like "Why don't you fix $XY? Didn't I point it out five weeks ago?" Once your development manager doesn't translate these conversations into actionable plans, you risk forgetting things. Instead of complaining that your mom never taught you all these things, try teaching your clients or managers how to use a bug tracker or project management tool*. That way, not only will you save countless hours of sending lengthy emails, but the recipients of the emails will also have a better idea of what you've been busy with lately.
2. CC the entire team
CCing everyone on the issue means: You have no idea who can handle the issue. This approach has its own problems. If you do, chances are no one will answer or feel responsible for the problem. Also: reading these emails wastes a lot of valuable time of irrelevant people. Try to find out who is responsible and email only that person.
3. Leave testing to others
Having someone test a feature without knowing what was wrong with it in the first place is another way to waste team members’ time. . For example: A customer complained that a certain button in the IE browser did not work. One of the developers who first took over the issue solved it, and then another QA guy tested it without even knowing how to reproduce the issue.
4. The war between front and backend
Dividing your development team into fixed parts is a bad idea and extremely un-agile (don’t worry, we don’t have a habit of using that word) ). Distinguishing between ‘front-end’ and ‘back-end’ leads to a “Grabenkämpfe” (or: war between front-end and back-end), which is undoubtedly not in the spirit of the team. Front-end developers will complain that "backend changes are too slow", while back-end developers will complain that "this is the fifth time the API has been modified this year."
5. Release untested code
It is absolutely a bad idea to release untested code just because it is the code of HiPPO so-and-so (the one with the highest salary) idea. What's even worse: this happened before get off work on a Friday. Of course, unless you work overtime on weekends, that's a different matter...
6. Optimize too early
Yes, it sounds a bit harsh. But starting to improve CSS animations before anyone has seen your page won't do you any good. If you have background tasks or reports, it's not a problem to let them run for 5 to 10 seconds while the service is not loaded. You should start optimizing after everything is working properly. We still strongly advocate optimization, please see Article 9 in our previous article!
Donald Ervin Knuth, a retired computer scientist and emeritus professor at Stanford University in the United States, is the author of a collection of selected works on computer programming Author of The Art of Computer Programming´. In his paper 'Structured Programming with goto statements' he writes:
Programmers spend a lot of time thinking about, or worrying about, the speed of unimportant parts of their programs, which can make the code less interesting. Debugging and maintenance work have a significant negative impact. We should forget about the subtleties of efficiency, and for 97% of the time: premature optimization is the root of all evil. However, we should not miss the critical 3%.In short: starting to optimize before you figure out what you want to optimize will bring all kinds of unnecessary trouble and errors.
We should, I mean, I would not advocate making changes to the product without backing up or developing without clear ideas and instructions. But luckily, you won't encounter these errors very often.

Boolean attributes are special attributes in HTML that are activated without a value. 1. The Boolean attribute controls the behavior of the element by whether it exists or not, such as disabled disable the input box. 2.Their working principle is to change element behavior according to the existence of attributes when the browser parses. 3. The basic usage is to directly add attributes, and the advanced usage can be dynamically controlled through JavaScript. 4. Common mistakes are mistakenly thinking that values need to be set, and the correct writing method should be concise. 5. The best practice is to keep the code concise and use Boolean properties reasonably to optimize web page performance and user experience.

HTML code can be cleaner with online validators, integrated tools and automated processes. 1) Use W3CMarkupValidationService to verify HTML code online. 2) Install and configure HTMLHint extension in VisualStudioCode for real-time verification. 3) Use HTMLTidy to automatically verify and clean HTML files in the construction process.

HTML, CSS and JavaScript are the core technologies for building modern web pages: 1. HTML defines the web page structure, 2. CSS is responsible for the appearance of the web page, 3. JavaScript provides web page dynamics and interactivity, and they work together to create a website with a good user experience.

The function of HTML is to define the structure and content of a web page, and its purpose is to provide a standardized way to display information. 1) HTML organizes various parts of the web page through tags and attributes, such as titles and paragraphs. 2) It supports the separation of content and performance and improves maintenance efficiency. 3) HTML is extensible, allowing custom tags to enhance SEO.

The future trends of HTML are semantics and web components, the future trends of CSS are CSS-in-JS and CSSHoudini, and the future trends of JavaScript are WebAssembly and Serverless. 1. HTML semantics improve accessibility and SEO effects, and Web components improve development efficiency, but attention should be paid to browser compatibility. 2. CSS-in-JS enhances style management flexibility but may increase file size. CSSHoudini allows direct operation of CSS rendering. 3.WebAssembly optimizes browser application performance but has a steep learning curve, and Serverless simplifies development but requires optimization of cold start problems.

The roles of HTML, CSS and JavaScript in web development are: 1. HTML defines the web page structure, 2. CSS controls the web page style, and 3. JavaScript adds dynamic behavior. Together, they build the framework, aesthetics and interactivity of modern websites.

The future of HTML is full of infinite possibilities. 1) New features and standards will include more semantic tags and the popularity of WebComponents. 2) The web design trend will continue to develop towards responsive and accessible design. 3) Performance optimization will improve the user experience through responsive image loading and lazy loading technologies.

The roles of HTML, CSS and JavaScript in web development are: HTML is responsible for content structure, CSS is responsible for style, and JavaScript is responsible for dynamic behavior. 1. HTML defines the web page structure and content through tags to ensure semantics. 2. CSS controls the web page style through selectors and attributes to make it beautiful and easy to read. 3. JavaScript controls web page behavior through scripts to achieve dynamic and interactive functions.


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