Asynchronous programming is increasingly vital in Python development. With asyncio
now a standard library component and many compatible third-party packages, this paradigm is here to stay. This tutorial demonstrates using the HTTPX
library for asynchronous HTTP requests—a prime use case for non-blocking code.
What is Non-Blocking Code?
Terms like "asynchronous," "non-blocking," and "concurrent" can be confusing. Essentially:
- Asynchronous routines can "pause" while awaiting results, allowing other routines to execute concurrently.
- This creates the appearance of concurrent execution, even though true parallelism may not be involved.
Asynchronous code avoids blocking, enabling other code to run while waiting for results. The asyncio
library provides tools for this, and aiohttp
offers specialized HTTP request functionality. HTTP requests are ideal for asynchronicity because they involve waiting for server responses, a period where other tasks can efficiently execute.
Setup
Ensure your Python environment is configured. Refer to a virtual environment guide if needed (Python 3.7 is required). Install HTTPX
:
pip install httpx==0.18.2
Making an HTTP Request with HTTPX
This example uses a single GET request to the Pokémon API to fetch data for Mew (Pokémon #151):
import asyncio import httpx async def main(): url = 'https://pokeapi.co/api/v2/pokemon/151' async with httpx.AsyncClient() as client: response = await client.get(url) pokemon = response.json() print(pokemon['name']) asyncio.run(main())
async
designates a coroutine; await
yields control to the event loop, resuming execution upon result availability.
Making Multiple Requests
The real power of asynchronicity is evident when making numerous requests. This example fetches data for the first 150 Pokémon:
import asyncio import httpx import time start_time = time.time() async def main(): async with httpx.AsyncClient() as client: for number in range(1, 151): url = f'https://pokeapi.co/api/v2/pokemon/{number}' response = await client.get(url) pokemon = response.json() print(pokemon['name']) asyncio.run(main()) print(f"--- {time.time() - start_time:.2f} seconds ---")
Time the execution. Compare this with a synchronous approach.
Synchronous Request Comparison
The synchronous equivalent:
import httpx import time start_time = time.time() client = httpx.Client() for number in range(1, 151): url = f'https://pokeapi.co/api/v2/pokemon/{number}' response = client.get(url) pokemon = response.json() print(pokemon['name']) print(f"--- {time.time() - start_time:.2f} seconds ---")
Note the runtime difference. HTTPX
's connection pooling minimizes the disparity, but asyncio offers further optimization.
Advanced Asynchronous Techniques
For superior performance, run requests concurrently using asyncio.ensure_future
and asyncio.gather
:
import asyncio import httpx import time start_time = time.time() async def fetch_pokemon(client, url): response = await client.get(url) return response.json()['name'] async def main(): async with httpx.AsyncClient() as client: tasks = [asyncio.ensure_future(fetch_pokemon(client, f'https://pokeapi.co/api/v2/pokemon/{number}')) for number in range(1, 151)] pokemon_names = await asyncio.gather(*tasks) for name in pokemon_names: print(name) asyncio.run(main()) print(f"--- {time.time() - start_time:.2f} seconds ---")
This significantly reduces execution time by running requests concurrently. The total time approaches the duration of the longest single request.
Conclusion
Using HTTPX
and asynchronous programming dramatically improves performance for multiple HTTP requests. This tutorial provides a basic introduction to asyncio
; explore its capabilities further to enhance your Python projects. Consider exploring aiohttp
for alternative asynchronous HTTP request handling.
The above is the detailed content of Asynchronous HTTP Requests in Python with HTTPX and asyncio. For more information, please follow other related articles on the PHP Chinese website!

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Choosing Python or C depends on project requirements: 1) If you need rapid development, data processing and prototype design, choose Python; 2) If you need high performance, low latency and close hardware control, choose C.

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Methods to learn Python efficiently within two hours include: 1. Review the basic knowledge and ensure that you are familiar with Python installation and basic syntax; 2. Understand the core concepts of Python, such as variables, lists, functions, etc.; 3. Master basic and advanced usage by using examples; 4. Learn common errors and debugging techniques; 5. Apply performance optimization and best practices, such as using list comprehensions and following the PEP8 style guide.

Python is suitable for beginners and data science, and C is suitable for system programming and game development. 1. Python is simple and easy to use, suitable for data science and web development. 2.C provides high performance and control, suitable for game development and system programming. The choice should be based on project needs and personal interests.

Python is more suitable for data science and rapid development, while C is more suitable for high performance and system programming. 1. Python syntax is concise and easy to learn, suitable for data processing and scientific computing. 2.C has complex syntax but excellent performance and is often used in game development and system programming.

It is feasible to invest two hours a day to learn Python. 1. Learn new knowledge: Learn new concepts in one hour, such as lists and dictionaries. 2. Practice and exercises: Use one hour to perform programming exercises, such as writing small programs. Through reasonable planning and perseverance, you can master the core concepts of Python in a short time.

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