Sending Real-Time Data with Unbuffered HTTP Responses in Go
In Go, HTTP responses are commonly buffered before being sent to the client. However, for streaming or real-time applications, it's crucial to send data incrementally without buffering.
To achieve unbuffered responses, you can leverage the Flusher interface implemented by some ResponseWriter. By flushing the response after each write operation, you can send data directly to the client as it becomes available. Here's an example:
func handle(res http.ResponseWriter, req *http.Request) { fmt.Fprintf(res, "sending first line of data") if f, ok := res.(http.Flusher); ok { f.Flush() } sleep(10) // Not real code fmt.Fprintf(res, "sending second line of data") }
While this approach works for manual writes, it may not suffice for piping command output or other scenarios where data comes asynchronously. In such cases, you can utilize a Go routine to read and flush the data continuously.
pipeReader, pipeWriter := io.Pipe() cmd.Stdout = pipeWriter cmd.Stderr = pipeWriter go writeCmdOutput(res, pipeReader) err := cmd.Run() pipeWriter.Close() func writeCmdOutput(res http.ResponseWriter, pipeReader *io.PipeReader) { buffer := make([]byte, BUF_LEN) for { n, err := pipeReader.Read(buffer) if err != nil { pipeReader.Close() break } data := buffer[0:n] res.Write(data) if f, ok := res.(http.Flusher); ok { f.Flush() } // Reset buffer for i := 0; i <p>This approach ensures that command output is written and flushed directly to the client without buffering. For further convenience, consider using a library like [fasthttp](https://github.com/valyala/fasthttp) that provides built-in support for real-time streaming.</p>
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