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How to Create an Animated Sprite in Pygame using a Series of Images?

Mary-Kate Olsen
Mary-Kate OlsenOriginal
2024-11-10 01:02:02255browse

How to Create an Animated Sprite in Pygame using a Series of Images?

Animated Sprite from Few Images

In this article, we'll delve into how to create an animated sprite using a series of images in Python using Pygame. We'll cover both frame-dependent and time-dependent animation techniques.

Before the Main Loop

First, we load all the images into a list. Then, we create three variables:

  1. index: Tracks the current index of the image list.
  2. current_time: Tracks the elapsed time since the last image switch.
  3. animation_time: Defines how much time should pass before switching images.

During the Main Loop

Inside the main game loop, we:

  1. Increment current_time based on the time elapsed since the last frame.
  2. Check if current_time exceeds animation_time. If true, we:

    • Reset current_time to 0.
    • Increment index within the image list.
    • Change the sprite's image accordingly.

Implementation

Here's a complete example:

By understanding the timeframes and transitions involved, you can effectively create visually engaging animated sprites in your own Pygame projects.

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