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Reflection in C# is the process of collecting information on its features and operating on itself. The collecting information includes the properties, type, events, and methods of an object; reflection is useful in finding all types of assemblies. Dynamically it invokes an assembly method we can dynamically bind or get the type to or from an existing object; reflection is used to create an instance of the type. We can access its properties and fields the main purpose of reflection used to read its metadata for searching the assemblies during runtime.
We need the reflection in C# to obtain the type information during runtime; it is the process of observing managed code to read its metadata for finding modules and assemblies during runtime. Reflection reflects in the program by extracting metadata from its assemblies, which is used to modify its behavior. The System. Reflection namespace allows you to access the managed view of methods, loaded types, and fields to create dynamically and invoke types. We require the reflection for the following application process to be done there are,
C# Reflection enables the application to get information itself, and also it operates on itself. It effectively searches all types of assemblies and invokes assembly methods dynamically.
The major important class which is used in reflection is System. Type class is an abstract class representing a type called CTS (Common Type System). Using this class, we can find the types we used in namespace modules and verify that the given type is a value or reference type. By using the following items, we can parse the metadata tables,
Using the reflection, Late Binding is achieved; during compile time, we might not know which assembly to load for these reasons; we load the appropriate assembly by asking the users to enter the assembly name and type at run time execution. By approaching direct loading on assemblies, we go with System. Reflection. Assembly by getting three static types are,
Considering that the assembly is an exe or dll file makes that file as portable executable files for Common Type System, which have an extension of .dll or .exe. A portable Executable file is a metadata that contains several tables as follows,
Given below are the examples of Reflection in C#:
using System; using System.Reflection; namespace Reflection_Sample { class Program_1 { // Main Method static void Main(string[] args) { // to initialize _type as typeof string Type _type = typeof(string); // by using the Reflection to find and in any sort of data related to _type Console.WriteLine("Name : {0}", _type.Name); Console.WriteLine("Full Name : {0}", _type.FullName); Console.WriteLine("Namespace : {0}", _type.Namespace); Console.WriteLine("Base Type : {0}", _type.BaseType); } } }
In the above code, we loaded the type _type as a string using the typeof method. Then we relate reflection on _type to come across the information on string class, including the namespace, name, fullname, and basetype.
Output:
In this program, we get the assembly by defining the typeof method and get through by this way _type. Assembly. Let’s see the example program
using System; using System.Reflection; public class ReflectionExample { public static void Main() { Type _type = typeof(System.String); Console.WriteLine(_type.Assembly); } }
Output:
In this program, we show the metadata using the reflection; it includes methods, classes, and various parameterized constructors. Let’s see the below example,
using System; using System.Reflection; namespace Sample_ReflectionMetadata { // to define a class StudentDetails class StudentDetails { // defining the Properties public int _RollNo { get; set; } public string _Name { get; set; } // Constructor with no arguments public StudentDetails() { _RollNo = 0; _Name = string.Empty; } // this is a Parameterised Constructor with 2 parameters public StudentDetails(int _Srollno, string _Sname) { _RollNo = _Srollno; _Name = _Sname; } // to invoke method to Display Student Details public void StudentDisplayData() { Console.WriteLine("Roll Number : {0}", _RollNo); Console.WriteLine("Name : {0}", _Name); } } class ReflectionClass { // Main Method static void Main(string[] args) { // to declare Assembly and loading the current assembly Assembly _executing = Assembly.GetExecutingAssembly(); Type[] _types = _executing.GetTypes(); foreach(var item in _types) { Console.WriteLine("Class : {0}", item.Name); // storing the methods in array MethodInfo[] methods = item.GetMethods(); foreach(var method in methods) { // for displaying each method Console.WriteLine("--> Method : {0}", method.Name); // to store the parameters in array ParameterInfo[] parameters = method.GetParameters(); foreach(var arg in parameters) { Console.WriteLine(" Parameter : {0} Type : {1}", arg.Name, arg.ParameterType); } } } } } }
Output:
Reflection is the process of observing and altering its real structure and behavior dynamically. In the below sample program, Reflection works that we can analyze and alter the information in the application during runtime. Let’s see the example,
using System; using System.Collections.Generic; using System.Text; using System.Reflection; namespace ReflectionSample { class Program { private static int value_1= 15, value_2 = 25, value_3 = 30; static void Main(string[] args) { Console.WriteLine("The Values are = " + (value_1 + value_2 + value_3)); Console.WriteLine("Input the Name of variable to be altered:"); string _varName = Console.ReadLine(); Type _type = typeof(Program); FieldInfo _fieldInfo = _type.GetField(_varName, BindingFlags.NonPublic | BindingFlags.Static); if(_fieldInfo != null) { Console.WriteLine("The Latest Value of " + _fieldInfo.Name + " is " + _fieldInfo.GetValue(null) + ". Input NeW Value:"); string newValue = Console.ReadLine(); int newInt; if(int.TryParse(newValue, out newInt)) { _fieldInfo.SetValue(null, newInt); Console.WriteLine(" Final Values are = " + (value_1 + value_2 + value_3)); } Console.ReadKey(); } } } }
Here we can change the value of a variable during runtime by knowing its name. By using reflection, we can achieve these types of methods. Let’s see the below output as follows,
Output:
I hope you have enjoyed the article; C# Reflection covers the important functionalities in .Net here; we have learned how Reflection works in C#.Net with several examples. I hope this article will help you with a good understanding.
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