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Question: How to deal with object deformation in C4D? Introduction: Object deformation in C4D is a common operation, but it can cause some problems, such as unnatural or imprecise deformation. Guide: This article explains how to deal with object deformation in C4D, including tips for mitigating deformation problems, using the deformer tools, and adjusting deformation parameters. Read on for detailed steps and tips.
1. Start C4D, click [Cube], click [Cube] to create a cube object.
2. [Create sub-object] Click the object, press [ctrl] and [left] button of the mouse to copy a sub-object and just pull it out. The specific position can be found in [ Adjust the [Coordinate] value and [Angle] value on the Properties] panel.
3. If you need to use [Coordinate Axis] as the coaxial axis, you can select the coordinate axis that needs to be coaxial (it turns white to be selected), and pull it out as in the second step. Can.
4. [Move Object] Select the object, select the coordinate axis, hold down the mouse [left button] to translate along the selected coordinate axis, and select the corner marker to move in any direction.
5. Select the object, select the corner mark, and hold down the [left button] of the mouse to translate along the selected coordinate axis, and then move in any direction.
6. [Object Transformation] Select the object, and 3 [small yellow dots] will appear on the coordinate axis. Click the small yellow dot to perform [Stretch] or [Stretch] along the coordinate axis. Compress], if you press and hold the number [5], you can perform [stretch] or [compress] deformation in three directions at the same time.
7. On the [Object] panel, click [Fellet], you can round the cube, and adjust [Corner Radius] and [Corner Subdivision] , different shapes can appear.
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