实例
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>拖拽</title> <style> #ball { width: 50px; height: 50px; background-color: lightpink; border-radius: 50%; box-shadow: 2px 2px 1px #888; position: absolute; } </style> </head> <body> <div id="ball"></div> <script> // onmousedown: 选择, onmouseover: 移动, onmouseup:放下 //找到小球的位置: // 当前鼠标到小球边沿的距离相对是不变的,变得只是小球到左边与顶部的距离 // 这个不变的距离 ,是鼠标点击下去的一瞬间就确定了,就可以求出来了 // 根据当前鼠标到当前可视区的距离 // 求出鼠标当前位置 var ball = document.getElementById('ball'); ball.onmousedown = function(event) { var x = event.clientX - this.offsetLeft; var y = event.clientY - this.offsetTop; // console.log(x,y); document.onmousemove = function(event) { ball.style.left = event.clientX - x + 'px'; ball.style.top = event.clientY - y + 'px'; } document.onmouseup=function(){ document.onmousemove=null; } } </script> </body> </html>
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