Home >Mobile Game Tutorial >Mobile Game Guide >How does Juezu Zero detect his own tricks? An introduction to Juezu Zero's methods of detecting his own tricks.
How to test your operating level of "Zero Zero"? In "Zero Zero", technique rating is an important means to judge the player's operating level. The game has four rating methods: entry level, advanced level, difficult level, and hell level. In order to help players accurately evaluate their own operations, PHP editor Banana has compiled a list of ratings of "Zero Zero" techniques, and introduced in detail the rating standards and judgment methods of each level. By reading this article carefully, you will be able to accurately grasp your operating level so that you can continuously improve your skills in the game.
Introduction to methods of testing oneself in "Dead Zone Zero"
1. Entry level:
No-injury dead end butcher (weak and helpless) Chapter 1 boss)
2. Advance level:
Injury-free compound erosion body (Chapter 2 boss with slight strength)
3. Difficulty level:
No damage to Thanatos (a weapon with no prompt for partial attacks, three teleports, continuous ultra-long-distance displacement, long-range nuclear strikes, and super resistance to interruptions) Heaven-defying elite monsters)
4. Hell level:
No damage to a group of Thanatos in the abyss with a higher level than you (a bunch of partial attacks without prompts, three teleports) A heaven-defying elite monster with continuous ultra-long-distance displacement, long-range nuclear strikes, super resistance to interruptions, and far beyond normal damage)
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