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Question: How to play the new gameplay of "Three Kingdoms Fantasy Continent" "Quest for the Central Plains"? Brief explanation: Aiming for the Central Plains is a cross-server large-scale battle gameplay. Guidance: Read the following guide to learn the details of how to win the Central Plains and master the best strategy to obtain rewards. PHP editor Apple is dedicated to providing strategies to help players succeed in the game!
As a cross-server gameplay, Zhongyuan Zhongyuan has changed the previous game mode that required multiple legions in the same server to compete, and turned it into a community where players from each server can participate in a large-scale full-server participation. PVP.
Aiming to conquer the Central Plains is divided into three stages with a total of 14 days. It takes three stages of opening up new territories, rising up of heroes, and aspiration to conquer the Central Plains to complete the settlement of the aspiration to conquer the Central Plains.
The thing that players are most concerned about is the rewards provided by the new gameplay.
# Throughout the course of the game, in addition to Yuan Bao, Winning Central Plains will provide a material that can enhance combat power - spirit stones.
Spirit stones can be used on military symbols. Each type of military symbol will have four inlaid holes of different shapes (square, circle, triangle and hexagon) to distinguish four different types of spiritual stones. . Therefore, a total of sixteen spirit stones can be embedded. There are two types of spiritual stones, one is special entries and the other is ordinary entries. The difference between the two is that the attribute bonus provided by special entries is unique. When the spiritual stones with multiple special entries are embedded, only There is one in effect.
Only the hexagonal inlay holes can be inlaid with spiritual stones of special entries. Taking the fourth-level spiritual stone as an example, there are currently sharp (20% overall damage) and iron wall (20% overall damage reduction) ), balance (all attack, defense, and health 10%) and destiny (all divine soldiers increase/reduce damage by 10%).
Ordinary spirit stone entries only have attack (total 4000 for all), defense (2400 for all) and life (24000 for all).
It can be seen that the combat power bonus and actual damage bonus provided by the spirit stone are very huge, and it is an important gameplay that should not be missed.
After the opening of the Central Plains, players will be assigned to the five forces of Wu, Shu, Wei, Xialiang according to the regional server. All the players have to do is to trigger their own forces and advance all the way to the capital Luoyang in the center of the map. and occupy.
All players who finally occupy the Luoyang server will be given additional rewards based on their participation.
First of all, in the first stage of opening up territory, our main task is to collect three kinds of materials and unlock the corresponding technology to lay a solid foundation for the subsequent stages.
Through mining, forest farms, minerals, and grain fields can be opened, corresponding to wood, ore, and grain respectively. Timber and minerals are mainly used to unlock technology, while food is used to replenish morale in later stages.
Each resource department is divided into levels one to ten. The highest level can get 4800 per hour of corresponding materials, so first we need to unlock three materials to the highest level.
We can have up to ten resource locations at the same time. When we already have ten collection points, the reacquired resource locations will replace the lowest-level resource locations we already own. Each material point will provide 30 hours of collection time.
It should be noted that during the entire event, we need to upgrade the Interior Department to at least level four, otherwise we will not be able to obtain the settled combat medals at the end of the final event.
With the unlocking of the Interior Department level, ten technologies will be released one after another. We need to select and unlock them in a targeted manner.
The second-level Interior Department will open the mining camp, and after unlocking, the player's damage and injury avoidance at resource points will be increased. Because the mining camp does not improve the resource acquisition of resource points, it is only recommended that players who cannot upgrade their resource points to level ten are gradually unlocked until they can conquer level ten resource points.
The third-level Interior Department will open the combat readiness camp and the military aircraft camp, which are used to upgrade the barracks level and increase the maximum number of teams you can have respectively. The level of the barracks affects the number of teams that can be mobilized at the same time. Whether it is an increase in the number of configurable teams or an increase in the number of teams that can be mobilized at the same time, it can greatly accelerate the speed of map opening and siege.
The fourth-level Interior Department opens Military Camp I and Siege Camp. Military Camp I can increase the upper limit of morale and reduce the consumption of food replenishment, which has a great effect on reducing food consumption in the third stage. Siege camps can speed up the siege and reduce mobility and food consumption in disguise.
The fifth-level Interior Department opens security camps and fortification camps. Security camps can improve our combat effectiveness at the location of barracks, and fortification camps can increase the number of barracks built. The increase in the number of barracks means that we can mobilize the team faster and replenish morale. The alert camp will provide a considerable combat power bonus, which is a very practical technology.
The sixth-level Interior Department opens Military Camp II, which is the same as Military Camp I. Its function is to increase the upper limit of morale and reduce the consumption of food replenishment, which is of great help to the third stage.
The Seventh Level Interior Department opens the Battle Camp and the Mobile Battalion. The Battle Camp will increase the team’s final damage and ultimate damage avoidance throughout the three stages of conquering the Central Plains, while the Mobile Battalion will provide an upper limit on mobility. The increase in damage means that the battle will be easier, and the increase in mobility can ensure that the team can be mobilized multiple times, which is a very practical technology in the later stage.
It should be noted here that in the first and second stages, each point of morale replenishment only requires 500 grains, but in the third stage, replenishing one point of morale requires 1,000 grains. At this time, if the morale is filled from zero, one hundred thousand grains will be needed, and each highest-level resource point can only provide 4,800 grains per hour. Therefore, Military Camp I and Military Camp II are particularly important.
The first stage tasks are to mine ten resource points above level 5 and build barracks in the city, which can be completed very easily.
So for players with low combat power, they need to ensure that they can beat the tenth level of resource points in the first stage. If they cannot beat it, they can unlock the mining camp level by level until they beat it. Unlock the fourth-level Interior Department as early as possible to ensure the lowest reward, and then unlock combat readiness battalions and military aircraft battalions according to the number of teams you can allocate, giving priority to unlocking technologies that can directly increase combat effectiveness.
For mid-to-high-level players, technologies that increase the level and number of barracks, increase the number of mobilizations, and increase the upper limit of mobility are all very important. The sooner you configure three teams and can mobilize them at the same time, the better for the map opening in the second stage. Passages and seizing cities are of great help.
Compared with the multiplayer gameplay in the latter two stages, the first stage of Aiming for the Central Plains is more focused on single-player resource accumulation and preparation. Only when you are well prepared in the first stage can you advance to the next two stages. Have the ability to obtain higher military exploits.
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