In Go, there are three ways to pass function parameters: pass by value (value or copy), pass by reference (pointer), and pass by immutable reference (structure/array reference, unmodifiable object). When passed by value, the function operates on a copy of the value and does not affect the original value; when passed by reference, the function can modify the original value; when passed by immutable reference, the function can operate on the fields of the object, but does not modify the object itself. These three methods are suitable for different scenarios. For example, passing by value is suitable for read-only operations, passing by reference is suitable for modification operations, and passing by immutable reference is suitable for operating fields of structures/arrays.
Go function parameter passing mechanism
In the Go language, function parameters are passed in three main ways:
- Pass by value (call by value): Pass a value (or a copy of the value) to the function.
- Pass by reference (call by reference): Pass a pointer to the value to the function so that the function can modify the original value.
- Pass by immutable reference (call by value of immutable reference): Pass an immutable reference of a structure or array to the function, so that the function cannot modify the original object, but can modify it Field (if the structure or array has one).
Pass by value
When you pass a parameter by value, a copy of the parameter value is passed. Any modification to this value only affects the copy within the function, not the original value.
func modifyValue(num int) { num *= 2 } func main() { x := 10 modifyValue(x) fmt.Println(x) // 输出:10 }
Pass by reference
If you want to allow a function to modify the passed value, you can use pointer pass by reference. This is accomplished by declaring a pointer parameter using the *
prefix.
func modifyReference(num *int) { *num *= 2 } func main() { x := 10 modifyReference(&x) fmt.Println(x) // 输出:20 }
Passing by immutable reference
Structures and arrays can be passed by passing their immutable reference. This allows the function to access the fields of the structure or array, but not modify the object itself.
type Point struct { x int y int } func modifyPoint(p Point) { p.x *= 2 } func main() { point := Point{10, 20} modifyPoint(point) fmt.Println(point) // 输出:{20 20} }
Practical case
Suppose we have a function calculateTotalCost
, its function is to calculate their total cost given a list of items.
import "fmt" type Item struct { name string price float64 } func calculateTotalCost(items []Item) float64 { total := 0.0 for _, item := range items { total += item.price } return total } func main() { items := []Item{ {"Item 1", 10.00}, {"Item 2", 20.00}, {"Item 3", 30.00}, } totalCost := calculateTotalCost(items) fmt.Println(totalCost) // 输出:60.00 }
In this case, items
is passed as a slice by value. This means that the function will receive a copy of the items
variable without modifying the original slice.
The above is the detailed content of How are Golang function parameters passed?. For more information, please follow other related articles on the PHP Chinese website!

Mastering the strings package in Go language can improve text processing capabilities and development efficiency. 1) Use the Contains function to check substrings, 2) Use the Index function to find the substring position, 3) Join function efficiently splice string slices, 4) Replace function to replace substrings. Be careful to avoid common errors, such as not checking for empty strings and large string operation performance issues.

You should care about the strings package in Go because it simplifies string manipulation and makes the code clearer and more efficient. 1) Use strings.Join to efficiently splice strings; 2) Use strings.Fields to divide strings by blank characters; 3) Find substring positions through strings.Index and strings.LastIndex; 4) Use strings.ReplaceAll to replace strings; 5) Use strings.Builder to efficiently splice strings; 6) Always verify input to avoid unexpected results.

ThestringspackageinGoisessentialforefficientstringmanipulation.1)Itofferssimpleyetpowerfulfunctionsfortaskslikecheckingsubstringsandjoiningstrings.2)IthandlesUnicodewell,withfunctionslikestrings.Fieldsforwhitespace-separatedvalues.3)Forperformance,st

WhendecidingbetweenGo'sbytespackageandstringspackage,usebytes.Bufferforbinarydataandstrings.Builderforstringoperations.1)Usebytes.Bufferforworkingwithbyteslices,binarydata,appendingdifferentdatatypes,andwritingtoio.Writer.2)Usestrings.Builderforstrin

Go's strings package provides a variety of string manipulation functions. 1) Use strings.Contains to check substrings. 2) Use strings.Split to split the string into substring slices. 3) Merge strings through strings.Join. 4) Use strings.TrimSpace or strings.Trim to remove blanks or specified characters at the beginning and end of a string. 5) Replace all specified substrings with strings.ReplaceAll. 6) Use strings.HasPrefix or strings.HasSuffix to check the prefix or suffix of the string.

Using the Go language strings package can improve code quality. 1) Use strings.Join() to elegantly connect string arrays to avoid performance overhead. 2) Combine strings.Split() and strings.Contains() to process text and pay attention to case sensitivity issues. 3) Avoid abuse of strings.Replace() and consider using regular expressions for a large number of substitutions. 4) Use strings.Builder to improve the performance of frequently splicing strings.

Go's bytes package provides a variety of practical functions to handle byte slicing. 1.bytes.Contains is used to check whether the byte slice contains a specific sequence. 2.bytes.Split is used to split byte slices into smallerpieces. 3.bytes.Join is used to concatenate multiple byte slices into one. 4.bytes.TrimSpace is used to remove the front and back blanks of byte slices. 5.bytes.Equal is used to compare whether two byte slices are equal. 6.bytes.Index is used to find the starting index of sub-slices in largerslices.

Theencoding/binarypackageinGoisessentialbecauseitprovidesastandardizedwaytoreadandwritebinarydata,ensuringcross-platformcompatibilityandhandlingdifferentendianness.ItoffersfunctionslikeRead,Write,ReadUvarint,andWriteUvarintforprecisecontroloverbinary


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Zend Studio 13.0.1
Powerful PHP integrated development environment

SublimeText3 Linux new version
SublimeText3 Linux latest version

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

DVWA
Damn Vulnerable Web App (DVWA) is a PHP/MySQL web application that is very vulnerable. Its main goals are to be an aid for security professionals to test their skills and tools in a legal environment, to help web developers better understand the process of securing web applications, and to help teachers/students teach/learn in a classroom environment Web application security. The goal of DVWA is to practice some of the most common web vulnerabilities through a simple and straightforward interface, with varying degrees of difficulty. Please note that this software
