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Introduction to the weapon skill strength of Fantasy Tower Rose's Edge

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2024-03-30 10:46:34348browse

php Editor Baicao takes you on a tour of Fantasy Tower Rose's Edge and reveals its powerful weapon skills. In the game, players will explore the mysterious fantasy tower, unlock various unique skills, and improve their strength by strengthening weapons. Each skill has its own unique effect, and players need to use it flexibly to win in battle. Let us explore the secrets of these skills together and challenge the limits of the fantasy tower!

Introduction to the weapon skill strength of Fantasy Tower Roses Edge

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Basic Information

Weapon skills

General attack skills

1. Great Sword Basic Attack Lv1

While on the ground, swing the greatsword to perform four consecutive attacks.

The first attack causes 60.7*attack power 3 points of damage to the target, and knocks the target back slightly.

The second attack causes 50.1%*attack power and 3 points of damage to the target, and knocks the target back slightly.

The third attack causes 87.9%*attack power and 5 points of damage to the target, and knocks the target back slightly.

The fourth attack causes 130.3%* attack power and 7 points of damage to the target, causing a strong control knockdown, landing and knocking the target into the air.

2. Air attack Lv1

When the pioneer is in the air or after using a jump, click on the basic attack to perform four consecutive attacks in the air.

The first attack causes 88.7*attack power and 5 points of damage to the target.

The second attack causes 72.9%*attack power and 4 points of damage to the target.

The third attack causes 130%*attack power and 7 points of damage to the target.

The fourth attack causes 117.1%*attack power and 6 points of damage to the target, causing a strong control knockdown, landing and knocking the target into the air.

3. Soaring Slash Lv1

After the third basic attack, press and hold the basic attack to trigger the flying slash.

Hitting the target will forcefully control the floating target and keep the pioneer in the air, causing a total of 53.6%*attack power and 3 points of damage.

4. Luo Yue Zhan Lv1

While in the air, press and hold the basic attack (click when there is a local target), climb, jump in reverse to attack, or use the jetpack to trigger the Falling Moon Slash.

During the falling process, each time it hits the target, it will cause 12.5%*attack power and 1 point of damage to the target; when it lands, it will cause 117.1%*attack power and 6 points of damage to the surrounding targets, causing a knock-up effect.

The higher the distance from the ground when triggered, the higher the damage, up to 600% damage.

5, Whirlwind Lv1

When the pioneer is standing or moving, press and hold the basic attack to trigger whirlwind, which will cause 110.7%*attack power and 6 points of damage to the target every 0.5 seconds. During this period, he is immune to control and stun effects.

Dodge skills

1, Dodge Lv1

Dodge before being hit to trigger illusion time, slowing down the target's movement speed within a certain range; during the evasion process, you are immune to the stun effect, which lasts for 0.5 seconds.

2. Breaking Level 1

Use the direction keys and the dodge button for a short period of time before triggering dodge, and click on the basic attack to trigger a slash.

Each segment of the slash hits the target, causing 55%*attack power and 3 points of damage, and causing a knock-up effect.

3. Half Moon Slash Lv1

Within a short period of time after dodging, click on the basic attack to trigger Half Moon Slash.

Swing the sword forward to slash out sword energy, each sword energy causes 41.3%*attack power and 2 points of damage.

other skills

Spin Slash Lv1

Continuously swing the sword, emitting sword energy in the area in front of you, causing 90.8%*attack power and 5 points of damage each time. The damage caused by each sword energy increases by 5%. During the skill, you are immune to control effects and have a cooldown of 45 seconds.

Linked skills

Extremely Cold Ice Wall Lv1

When the weapon is fully charged or triggers magic, when switching from other weapons to this weapon, it will clear its own negative status, hit the ground hard, form an ice wall, cause 419.3%*attack power 22 points of damage to enemies within the range, and float the target. It comes with a 50% slowdown and cannot use dodge and jumping skills. The ice wall can block bullets and lasts for 5 seconds.

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