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Introduction to Magic Tower Red Lotus Blade Weapon Skill Strength

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2024-03-29 22:41:331100browse

php Editor Zimo Introduction to the weapon skill strength of the Fantasy Tower Red Lotus Blade: In the Fantasy Tower Red Lotus Blade game, weapon skills play a vital role. The strength and effect of various skills determine the player's performance in combat. By in-depth understanding of the capabilities and characteristics of various skills, players can better formulate tactics and improve their game winning rate. In this article, we will focus on introducing some powerful weapon skills in the Fantasy Tower Red Lotus Blade game to help players better master the game's combat essentials.

Introduction to Magic Tower Red Lotus Blade Weapon Skill Strength

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Basic Information

Weapon skills

Normal attack

1. Dagger basic attack

While on the ground, swing the dagger five times in a row.

attack. The first attack causes 38.2%*Attack Power 2 points of damage to the target, and knocks the target back slightly.

The second attack causes 53.6%* attack power 3 points of damage to the target, and knocks the target back slightly.​

The third attack causes 48.4%* attack power 3 points of damage to the target, and knocks the target back slightly.

The fourth attack causes 85.2%* attack power 4 points of damage to the target, and knocks the target back slightly.

The fifth attack causes 124.5%*attack power and 7 points of damage to the target, causing a knock-up effect.

2. Flying attack

When the pioneer is stuck in the air, click on the basic attack to perform four consecutive attacks in the air.

The first attack causes 22.7%*attack power and 1 point of damage to the target.

The second attack causes 39.5%*attack power and 2 points of damage to the target.

The third attack causes 93.6%*attack power and 5 points of damage to the target.

The fourth attack causes 113.4%*attack power and 6 points of damage to the target, and causes a strong control knockdown effect.

3. Cyclone

Press and hold after basic attack to trigger the cyclone. Hitting the target will levitate the target, and the cyclone can cause 39%*attack power and 2 points of damage to a single target.

4, Luo Zhan

While in the air, long press the basic attack, climb, reverse jump attack or use the jetpack to trigger the falling slash.

During the falling process, each time it hits the target, it will cause 10%*attack power and 1 point of damage to the target.

When landing, it will cause 62.3%* attack power 3 to surrounding targets. Damage and knock back the target.

The higher the distance from the ground when triggered, the higher the damage, up to 600% damage.

5, sneak attack

While in the crouching state, get close to the enemy, click on the basic attack to trigger a sneak attack, thrust out the dagger, and cause 570%*attack power and 30 points of damage to the target.

Dodge

1. Dodge

Dodge before being hit, which can trigger illusion time, slowing down the movement speed of the target within a certain range; during the evasion process, you will be immune to the stun effect, which lasts for 0.5 seconds.

2. Flying strike

Within a short period of time after dodging, click on the basic attack to trigger a flying strike.

The pioneer dashed forward with his sword, causing 30.9%*attack power and 2 points of damage to the target, flying the target and keeping himself in the air, causing 46.4 to the target again. %*Attack 2 points of damage.

Skill

Shuttle

Wielding the dagger to shuttle between targets, it can cause a total of 398%*attack power 2 and 1 point of damage to up to 5 targets. The final hit is on a floating target. It is immune to control effects during the skill. The damage caused to the same target is reduced by 20% in turn. , cool down for 10 seconds.

involved

Jianqi Zongheng

When the weapon is fully charged or the illusion time is triggered, when switching from other weapons to this weapon, it will rush towards the target and float the target into the air, causing 427.1%* attack power and 22 points of damage to the target, while leaving a blade storm behind, causing damage to the target. 21 4%*Attack 1 1 point of damage, and you will be immune to serious injury/ice, freezing/burning/short-circuit effects for 5 seconds.

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