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Introduction to Magic Tower Thunder Halberd Weapon Skill Strength

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2024-03-30 09:06:04344browse

php Editor Xiaoxin carefully recommends Fantasy Tower Thunder Halberd. As a combat tactics RPG game, players will play the role of warriors to explore the fantasy tower world and challenge various enemies and puzzles. The weapon equipment and skill system in the game are uniquely designed. Players can switch weapons at any time and perform various skills according to the battle situation. Challenge powerful enemies and experience the excitement of battle and the fun of strategy!

Introduction to Magic Tower Thunder Halberd Weapon Skill Strength

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Basic Information

Weapon skills

General attack skills

1. Spear basic attack

While on the ground, swinging the spear allows you to perform five consecutive attacks.

The first attack causes 24.7%*attack power + 1 point of damage to the target, and knocks the target back slightly.

The second attack causes 22.6%*attack power + 1 point of damage to the target, and knocks the target back slightly.

The third attack causes 47.2%*attack power and 2 points of damage to the target, and knocks the target back slightly.

The fourth attack causes 65.2%*attack power and 3 points of damage to the target, and knocks the target back slightly.

The fifth attack causes 114.95%*attack power and 6 points of damage to the target, and knocks the target back significantly.

When the pioneer is in the air, click on the basic attack to perform four consecutive attacks in the air.

The first attack causes 27.4%*attack power and 1 point of damage to the target.

The second attack causes 23.2%*attack power and 1 point of damage to the target.

The third attack causes 45.8%*attack power and 2 points of damage to the target.

The fourth attack causes 110%*attack power and 6 points of damage to the target.

2.Break attack

Pressing and holding the basic attack while in the air (click when there is an enemy target), climbing, jumping in reverse or using a jetpack to attack will trigger a breakthrough attack.

During the falling process, each hit will cause 8%*Attack Power 1 point of damage to the target; when landing, it will cause 48.5%*Attack Power 3 points of damage to surrounding targets and knock down the target.

The higher the distance from the ground when triggered, the higher the damage, up to 600% damage.

3. Flying attack

Pressing and holding the basic attack while in the air (click when there is an enemy target), climbing, jumping in reverse or using a jetpack to attack will trigger a breakthrough attack.

During the falling process, each hit will cause 8%*Attack Power 1 point of damage to the target; when landing, it will cause 48.5%*Attack Power 3 points of damage to surrounding targets and knock down the target.

The higher the distance from the ground when triggered, the higher the damage, up to 600% damage.

4. Dancing with Guns

After the third basic attack, press and hold the basic attack to trigger the gun dance.

Hitting the target will cause the floating target to cause 49.2%*attack power and 3 points of damage; click again to continuously attack the floating target, which can cause up to 98%*attack power and 5 points of damage to a single target.

5, sneak attack

The spear thrusts out, causing 570%*attack power and 30 points of damage to the target.

Dodge skills

1. Flying kick

Use the direction keys and the dodge button for a short period of time before triggering dodge, and click on the basic attack to trigger a flying kick.

The flying kick hits the target, causing 72%* attack power and 4 points of damage, knocking the target back significantly and causing a 1 second strong control stun effect.

2. Challenge

Within a short period of time after dodging, click on the basic attack to trigger a challenge. Lifts the target and smashes it into the air, causing 52.8%*attack power and 3 points of damage.

other skills

By the Moon: A whirlwind generally floats the target into the air and makes the pioneer stay in the air, causing 127.5%* attack power, 7 points of damage and floating, with a cooldown of 25 seconds.

Linked skills

Thunder Gun:

When the weapon is fully charged or the illusion time is triggered, when switching from other weapons to this weapon, jump into the air, charge up and throw the thunder spear at the target location. When it lands, it will cause a range explosion, causing 309.6% *Attack power: 16 points of damage, and causes the target to be electrocuted for 1 second.

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