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php editor Strawberry brings a complete guide to the lucky stars of "The Battle of the Golden Shovel S11". This guide details the skills for clearing various levels in the game, suggestions for equipment matching, and how to complete hidden tasks. Players will learn through this guide how to better improve their combat strength and successfully complete the challenges in the game. Check out the guide now and become a true fighting master!
1. Lucky hero skills
Kekubo (1 fee card, lucky star fighter)
Passive skills: Whenever you earn interest, in addition to regular benefits, you can also bring additional health growth to yourself. The higher the interest income, the more health stacks you will get.
Active skill: Recovers health based on spell power within 3 seconds, and adds additional damage based on 10% of one's maximum health in subsequent basic attacks.
Teemo (2 fee card, lucky star, swift shooter)
Skill: Throw poisonous dumplings at the nearest non-poisoned target, causing magic damage lasting 10 seconds.
Small Cannon (3 fee card, lucky star Duel Master)
Skills: Greatly increase attack speed in a short period of time, jump to the enemy with the lowest health on the battlefield, cause physical damage to surrounding enemies, and then jump to a safe position again. Although it is a 3-fee card, with its skill characteristics and reasonable equipment matching, it is still possible to become the core output of the lineup.
Zoe (3 fee card, lucky star mage)
Passive skill: Whenever Zoe successfully kills an enemy, her skill will increase the number of bounces by one for the rest of the battle.
Active skill: Release a flying star. The first target will take magic damage. The flying star will then ricochet to the farthest enemy within 2 blocks, causing some magic damage again.
Annie (4 fee card, lucky star, Oracle, Mystic)
Passive skill: When attacking an enemy in a burning state, Annie will recover part of her maximum health.
Active skill: Annie jumps towards Tibbers, gaining a large amount of health boost, and orders Tibbers to activate skills.
Tibbers Skill: Causes high magic damage to enemies within one grid, and adds 5 seconds of burning and serious injury effects. The first release can also stun the enemy for 1.5 seconds.
2. Analysis of auspicious star bonds
The lucky star bond is similar to the combination of the "lucky star" mechanism and the "Heart of Steel" in previous seasons, adding more strategy and gameplay.
Lucky star effect: Accumulate "lucky luck" when you encounter failure, and reduce it when you win. When activating good luck, roll the dice to determine the next time the celebration is triggered. At that time, you can choose to exchange the good luck into rewards or continue to accumulate.
3 Lucky Stars: The more consecutive failures, the richer the rewards.
5 Lucky Stars: When playing against other players, each victory can restore 2 points of the little hero's health.
7 Lucky Stars: A celebration will be triggered every round, and the initial lucky value will be doubled to 200%, making the rewards more generous.
3. Lucky star reward mechanism
0 good luck (worth 1 gold coin): Stably obtain 1 gold coin, which is the most basic reward.
1 Good Luck (worth 2 gold coins): The reward may be 2 gold coins (50% probability), or it may be a 2-cost hero card (the same probability is 50%).
3 Lucky Luck (worth 4 gold coins): The rewards include 4 gold coins (40% probability), two 2-fee cards (30% probability), 1 gold coin, and a 3-fee card (also 30% probability).
6 Lucky Luck (worth 7 gold coins): Rewards may include 7 gold coins (34% probability), 1 gold coin, 3 2-fee cards (33% probability), or 1 gold coin and 2 3-fee cards (also 33% probability) .
10 Good Luck (worth 11 gold coins): The reward may be 11 gold coins (40% probability), a piece of spare equipment, 3 gold coins (40% probability), or a 4-fee hero card, 7 gold coins (30% probability) .
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