Home > Article > Mobile Game Tutorial > What does the Eta Era Tornado IS look like? Introduction to Eta Era Tornado IS.
php Editor Strawberry introduces to you the machine in "Eta Era Tatsumaki IS": Tatsumaki IS. This machine is a major feature in the game, with its unique appearance design and powerful combat capabilities. The Tornado IS body not only looks cool, but also has a powerful weapon system and high maneuverability, making it suitable for various tactical needs. If you want to know more about the Tatsumaki IS body, let’s take a closer look!
List of Tornado IS aircraft in the Eta Era:
1. Body information
Equipment privately commissioned by the Charon family, originally It was planned to be used by the Lord's Guard, but after Candlelight became a Synchronizer, her father gave the machine to her.
As a member of the Reconnaissance Task Force of the Republic of Rennes Gryphon Legion, Candlelight has no need for heavy firepower coverage or high-speed interception. The aircraft mainly focuses on low-altitude mobility and the medium and short-range firepower adapted to it. Although the weapons it is equipped with are not top-notch in terms of range and lethality, its extremely fast recharging speed and light weight are undoubtedly very suitable for Candlelight's battlefield needs. "
2. Body characteristics
Firewall: can dispel or be immune to various debuff effects
Force field penetration: can be ignored The target's rejection force field directly causes damage to the body
3. Character skills
Spear of Sin (*Skill)
Inflicts 1100% firepower on a random enemy physical damage, and dispels the target's 3 random buffs.
Blade-Breaking Spear (Intrinsic Skill)
Inflicts 400% damage to locked enemies Physical damage from fire, cooling time 11 seconds. Check skill Lv.max effect
Nuclear effect (focused fire attack)
Orders all teammates to attack and lock enemies, causing 67% of the basic damage of their respective normal attacks. Increasing the synchronization rate will increase the damage ratio.
Applies a radiation effect to the target, causing it to receive 40% fire damage every second. The effect lasts for 8 seconds, synchronized It lasts for 10 seconds when the synchronization rate is above 200%.
Increasing the synchronization rate will increase the radiation damage. When the synchronization rate reaches 400%, the radiation damage will be greatly increased.
Normal attack
Causes physical damage to the target multiple times totaling 150% of the firepower.
Attack frequency: low
Charging Momentum (Basic Passive)
The damage of inherent skills and * skills is increased by 14%. Check the skill Lv.max effect
Death Sequence (Refined Passive)
Any attack you make has a 15% chance to randomly dispel a buff effect on the target. Each time an effect is dispelled, one's own firepower increases by 2.5%, which lasts until the end of the battle and can be stacked up to 10 times. Check the skill Lv.max effect
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