Home >Mobile Game Tutorial >Mobile Game Guide >QQ Speed's classic gameplay, Green Car King, is back with a surprise revamp: two-player passing starts smoothly
php editor Zimo takes you to explore the new version of the classic game "QQ Speed" - Green Car King! This surprise return brings a new two-player passing gameplay, allowing players to enjoy the game more smoothly. Come and join this exciting racing journey and experience the unlimited fun brought by two-person cooperation!
Classic gameplay Green Car King returns unexpectedly
On February 29th, a new linkage version of QQ Speed mobile game x Luo Xiaohei Zhanji was launched! Green Car King is back with a revamped version after 5 years! Mercury pours down the ground, fast break without solution, double pass, easy coordination. The orange light in the sky arrived first, and the ball has been blasted into the goal!
Classic gameplay returns and is upgraded and optimized
Team up as a two-player team and play a brisk 2V2 game. Play exquisite coordination with your teammates to defeat your opponents and dominate the court!
More dexterous drift turns, wider field of vision, and reduced burden on classic gameplay welcome the return of drivers.
The size, walls, and prop points of the stadium have been optimized to provide racers with a smoother playing field.
Introduction to the gameplay of Green Car King
01Exclusive Space Stadium
Green Car King's return still uses the classic space course, which is mainly composed of service points, goals, skill points, grass, obstacles and other elements. Come and start an exciting showdown with your friends in the space course full of technology!
tee point
At the beginning of the game and every time a team scores, a new ball will be generated at the service point in the middle of the field, and both teams will compete for the initial ball around the middle of the field.
goal
There are two goals at both ends of the field. Drivers see that the blue one is their own goal and the orange one is the opponent's goal. If they want to score, they must bring or pass the ball into the opponent's goal.
Robot goalkeeper
Skill points
There are skill points where you can pick up skills scattered throughout the field. You can pick up skills such as invisibility, flash, magnetism, etc. by touching the skill points. Make good use of skills combined with grabbing the ball and passing the ball, which can greatly increase the probability of victory!
grassland
Attention riders! Some areas on the field are grass, and there will be a certain deceleration effect when entering the grass~
obstacles
There are some obstacle walls in the stadium. You can use the obstacle walls to throw away the opponent's players when attacking, but you must also be careful not to hit the wall when chasing the ball!
02Detailed explanation of skills
Stealth
Invisibility is a team auxiliary skill. After using this skill, the entire team of Party B will enter a state of invisibility for a period of time. People in the invisibility state cannot be grabbed the ball. They can avoid steals and dribble the ball safely at critical moments.
flash
A flash skill can be used once for instant displacement skills, which can pass through obstacle walls and is very practical in pursuit and avoidance!
Magnetism
After aiming at an opponent player on the field and using the magnetic skill, you can increase your own speed while reducing the opponent's speed. It is suitable for chasing the ball and delaying the opponent.
big bike
Using the Big Truck skill can increase your speed for a period of time and greatly improve your ability to grab the ball.
In addition to being used alone, the above skills can also be used in conjunction with ball grabbing and passing skills to create stronger attack power and pass farther! Wait, before looking at the super combination skills, let’s first look at how to grab and pass the ball?
grab the ball
Drivers can use the ball grabbing skill to grab the ball when someone else is dribbling the ball. Click the ball grabbing button to trigger the ball grabbing state. In the ball-grabbing state, the driver will advance at a faster speed within a certain period of time. If the opponent with the ball is touched before the ball grabbing state ends, the ball grabbing is successful!
It should be noted that after using the ball grabbing skill, there will be a cooling time before the next use. If you make a mistake in grabbing the ball, you will not be able to grab the ball a second time immediately! Therefore, before grabbing the ball, drivers must predict the opponent's next route and the distance between themselves and the opponent to avoid misjudgment of direction or premature end of the ball grabbing state due to too far distance.
If you are dribbling the ball and an opponent player approaches and tries to grab the ball, relevant prompts will appear on your body. At this time, you should pay attention to using skills to become invisible, distance yourself, or pass the ball to your teammates to interfere with the enemy.
Pass the ball
When dribbling the ball themselves, the driver can use the passing skill to pass the ball or throw the ball forward a certain distance. When your teammate is within the field of vision, adjust the direction of the car to aim at the teammate, and click Pass to pass the ball to the teammate.
03Combination skills
flash grab the ball
Use the flash skill to quickly close the distance between yourself and the ball carrier and then grab the ball to avoid premature end of the ball grabbing state, and at the same time, it can also catch the opponent off guard.
Stealth Pass
Passing the ball in an invisible state greatly improves the passing error tolerance rate.
Bigfoot pass
If you pass the ball in the big truck state, the passing distance will be longer.
The above is the detailed content of QQ Speed's classic gameplay, Green Car King, is back with a surprise revamp: two-player passing starts smoothly. For more information, please follow other related articles on the PHP Chinese website!