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'Resonus' Desiree Crew Illustrated List

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2024-02-24 12:22:42662browse

php Editor Strawberry brings the Daisley crew illustrated book from "Resonus". As one of the important characters in the game, Daisy has unique skills and characteristics that can play an important role in battle. This article will introduce in detail Daisley’s attributes, skills, equipment and other information to help players better understand and utilize this powerful crew member.

Resonus Desiree Crew Illustrated List

Resonas Daisylee Character Illustrated

1. Crew introduction

[Daisley]

Rarity: SR

Position: Back row

Affixes: Captain, retrieval, group damage, cost reduction, card check, low cost

Resonus Desiree Crew Illustrated List

An escort crew member who has signed a long-term contract with the Columba Chamber of Commerce. Daisley is very lively in life, and her innocent speeches always make people around her happy. But once she enters the battle, her fierce and precise arrows will make people feel fearful. His shooting skills are superb, and he can almost hit the mark with 100% accuracy.

In stark contrast to her immature appearance, Daisley's proficient use of upgrading abilities has almost reached the same level as those of Iron Alliance soldiers who have been trained for more than five years. Such sophisticated skills are also evident to others. Daisley has a past that is unimaginable to ordinary people.

2. Skill Card

[Magnetic String Pulse]

Card Color: Red

Card Cost: 1

Card Number of cards: 3

Card effects: Shoot pulse arrows, causing 1 damage to the enemy target and ejecting, and triggering lightning at the same time. The ricochet attack can bounce between enemies 2 times, and the ricochet damage is the first damage.

Resonance 1 Enhancement: After using [Magnetic String Pulse], [Magnetic String Pulse] has a 30% probability of returning to the hand

Awakening 1 Enhancement: [Normal Attack] and [Magnetic String Pulse] There is a 30% probability of triggering a three-arrow salvo

Awakening 2 Enhancement: Number of ejections 2

Resonus Desiree Crew Illustrated List

["Stupid Power"]

Card Card Color: Yellow Card

Card Cost: 3

Number of Cards: 1

Card Effect: Draw 1 card. If it is a red card or purple card, activate [Little Bear Power·Attack Mode]; if it is a blue card or green card, activate [Little Bear Power·Defense Mode]; if it is a yellow card or black card, continue to draw until the above four cards are drawn. Until cards of three colors activate [Little Bear’s Power].

Resonance 2 Enhancement: After using [Die Li], the cost of placing a yellow card is -2

Resonance 4 Enhancement: The duration of [Little Bear Diliness] is extended by 2 seconds

Awakening 5 Enhancement: When Little Bear is on the field, if there is a black card in the hand, [Little Bear·Destruction Mode] will be activated after the duration of Little Bear is over.

Resonus Desiree Crew Illustrated List

[Resonance Pulse]

Captain Skill Trigger Condition: Use 6 red cards

Card Color: Yellow Card

Card Cost: 5

Number of cards: 1

Card effect: Charged shot, causing 3 pieces of damage to the enemy target and ejecting, and triggering the mine at the same time. Add all [Magnetic String Pulse] in the deck to your hand.

Resonance 5 Enhancement: Add all Magnetic String Pulses in the card library and discard zone to your hand at the same time

Awakening 2 Enhancement: Number of ejections 2

Resonus Desiree Crew Illustrated List

3. Crew Resonance

[Resonance 1]

Backup Arrow Pod: After using [Magnetic String Pulse], [Magnetic String Pulse] has a 30% probability of returning to the hand

Bargaining skills: Exchange bargaining success rate is 1.0%

[Resonance 2]

Relay: After using [Dai Li], it is necessary to place 1 yellow card Cost-2

[Resonance Three]

Vitality: HP 10%

[Resonance Four]

High-energy battery: [Little Bear Duly] The duration is extended by 2 seconds

Buy and sell designated trading items: 20.0% of the purchase quantity of plush toys

[Resonance Five]

High-sensitivity resonance: [Resonance Pulse] Enhanced : Charged shot, causing 3 pieces of damage to the enemy target and ejecting, triggering the mine at the same time, and adding all the magnetic string pulses in the card library and discard zone to the hand

Designated trading items trading: gross The number of plush toys available for purchase is 20.0%

4. Crew Awakening

Awakening 1 [Diffusion Arrow]: [Normal Attack] and [Magnetic String Pulse] have a 30% probability of triggering a three-arrow salvo

Awakening 2 [High Elastic Arrow]: Number of bounces 2

Awakening 3 [Fighting Spirit]: Attack power 80

Awakening 4 [Strong]: Defense 80

Awakening Five [Transfer]: When Little Bear is on the field, if there is a black card in the hand, [Little Bear Destruction Mode] will be activated after the duration of Little Bear is over.

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