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高并发网络编程:使用Go WaitGroup实现并发服务器

High-concurrency network programming: Using Go WaitGroup to implement concurrent servers

Foreword:
With the development of network applications, high-concurrency servers have become an indispensable part of the Internet field. A missing part. For servers, handling large numbers of concurrent requests is an important challenge. This article will introduce how to use WaitGroup of Go language to implement a high-concurrency server and provide specific code examples.

1. Introduction to Go language
Go language is an open source programming language developed by Google. It combines the performance advantages of statically typed languages ​​and the development efficiency of dynamically typed languages. It is suitable for building high-concurrency programs. web application. The Go language has built-in support for concurrent programming, and concurrent operations can be easily implemented through the use of goroutines and channels.

2. Concurrent server architecture design
When designing a high-concurrency server, there are several key factors to consider:

  1. Asynchronous processing: The server should be able to process multiple servers at the same time Connection, if one connection performs slowly, it will not affect the processing of other connections.
  2. Resource allocation: The server must allocate resources reasonably to ensure that each connection can obtain sufficient resources.
  3. Data sharing: The server should be able to correctly handle shared data to prevent data competition and conflicts.
  4. Request queue: The server needs a request queue to buffer pending requests so that the server can process the requests at its own pace.

3. Use WaitGroup to implement high-concurrency server
In Go language, you can use WaitGroup in the sync package to implement high-concurrency operations. Simply put, WaitGroup allows us to wait for the completion of a group of concurrent operations. The following are the detailed steps to use WaitGroup to implement a high-concurrency server:

  1. Introduce the required packages:

    import (
     "net"
     "log"
     "sync"
    )
  2. Define a request processing function:

    func handleRequest(conn net.Conn, wg *sync.WaitGroup) {
     defer wg.Done()
     
     // 处理请求逻辑
    }
  3. Define the server main function:

    func main() {
     listener, err := net.Listen("tcp", ":8080")
     if err != nil {
         log.Fatal(err)
     }
     
     defer listener.Close()
     
     var wg sync.WaitGroup
     
     for {
         conn, err := listener.Accept()
         if err != nil {
             log.Fatal(err)
         }
         
         wg.Add(1)
         go handleRequest(conn, &wg)
     }
     
     wg.Wait()
    }

In the above code, we create a WaitGroup instancewg, Use wg.Wait() in the main function to wait for all goroutines processing requests to complete. In the handleRequest function, we handle the request for each connection and use wg.Done() after the function is completed to notify the WaitGroup that the goroutine has completed.

4. Summary
By using WaitGroup of Go language, we can easily implement a high-concurrency server. WaitGroup allows us to wait for the completion of a group of concurrent operations, giving us greater control over concurrency processing. I hope the sample code in this article will help you understand how to implement a high-concurrency server. At the same time, everyone is also encouraged to further learn the relevant knowledge of concurrent programming to cope with increasingly complex network application requirements.

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