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In this tutorial, we will learn how to find the complexity of a line using FabricJS. Line element is one of the basic elements provided in FabricJS. It is used to create straight lines. Since line elements are geometrically one-dimensional and contain no interiors, they are never filled. We can create a line object by creating an instance of fabric.Line, specifying the x and y coordinates of the line and adding it to the canvas. To get the complexity of a Line object, we use the complexity method. If the current object inherits directly from the base class rather than a subclass, this method will return 1.
complexity(): Number
Let’s look at a code example to see the complexity of getting a Line instance using complexity methods The recorded output. Complexity is 1 unless subcategorizing.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Using the complexity method</h2> <p>You can open console from dev tools and see the logged output</p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a Line object var line = new fabric.Line([70, 100, 150, 200], { stroke: "blue", }); // Add it to the canvas canvas.add(line); // Using the complexity method console.log("The complexity of Line instance is: ", line.complexity()); </script> </body> </html>
In this example, we use the complexity method to compare the complexity of a line instance and a polygon instance. You can open the console from the development tools to see the difference in complexity.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Using the complexity method to compare different objects</h2> <p>You can open console from dev tools and see that the complexities are different </p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a Line object var line = new fabric.Line([70, 100, 150, 200], { stroke: "blue", }); // Initiate a Polygon object var polygon = new fabric.Polyline( [ { x: 50, y: 30 }, { x: 105, y: 10 }, { x: 160, y: 30 }, { x: 100, y: 150 }, ], { fill: "red", left: 300, top: 70, } ); // Add both to the canvas canvas.add(line); canvas.add(polygon); // Using the complexity method console.log("The complexity of Line instance is: ", line.complexity()); console.log( "The complexity of Polygon instance is: ", polygon.complexity() ); </script> </body> </html>
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