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Apple plans to release the long-awaited VR/MR headset soon. Surprisingly, however, Apple faces production challenges. The early yield rate of this headset was only 20%, mainly due to its complex curved surface design. Apple's engineering team not only pursues the unique design of the headset, but also hopes to hide multiple cameras and sensors through the thin curved glass front, but this also increases the risk of glass breakage to the user's eye safety. This factor has also become a major driver for the headset, which is expected to sell for $3,000.
According to foreign media reports, the VR/MR head-mounted display being developed by Apple may be the most complex hardware product in the company’s history. This headset uses an unconventional curved design, is thin and ultra-light, and is slightly thicker than an iPhone in appearance. A piece of curved glass is wrapped in a smooth aluminum frame. In order to adapt to the curved shell of the headset, Apple developed the first "curved motherboard" that uses a carbon fiber reinforced structure and remains lightweight. There is a small dial above the right eye of the headset, allowing users to switch between augmented reality and virtual reality; above the left eye on the other side is the power button. In addition, the left temple of the headset uses a circular design connector similar to the Apple Watch charger, and is connected to the waist battery pack through a data cable. The headband of the headset is made of flexible material, and the ends on both sides contain the left and right speakers.
According to sources, Apple supplier Sony may struggle to produce enough Micro for more than 250,000 devices this year. OLED display. Since Apple has high requirements for size and pixel density, supplying screen panels faces challenges. With such a complex design, Apple can currently only produce about 100 headsets per day, of which only 20 meet the standards. Since the production process takes a long time, Apple made major design adjustments in April in order to increase production.
According to the editor’s understanding, there are reports that Apple has asked its partner Luxshare Precision to start work before July, which means that the headset is expected to be officially released in the autumn or winter. According to forecasts, Apple’s first-year shipments of headsets will be less than 500,000 units. Although consumers are looking forward to the release of Apple's head-mounted display, production challenges and supply constraints may have a certain impact on its market performance.
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