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How to use pure CSS to implement a box-throwing loader (source code attached)

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2018-09-03 17:52:091483browse

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How to use pure CSS to implement a box-throwing loader (source code attached)

Source code download

https://github.com/comehope/front-end-daily-challenges

Code Interpretation

Define dom, only 1 element:

<div></div>

Centered display:

body {
    margin: 0;
    height: 100vh;
    display: flex;
    align-items: center;
    justify-content: center;
    background-color: teal;
}

Draw a wooden bar:

.loader {
    width: 6em;
    border-bottom: 0.25em solid white;
    font-size: 30px;
    border-radius: 0.125em;
}

Use pseudo elements to draw a box on it:

.loader {
    position: relative;
}

.loader::before {
    content: '';
    position: absolute;
    width: 1em;
    height: 1em;
    border: 0.25em solid white;
    bottom: 0;
    left: 0.5em;
    border-radius: 0.25em;
}

Let the pattern tilt to form the effect of a box on a slope:

.loader {
    transform: rotate(-45deg);
    left: 1em;
    top: 1em;
}

Next make the animation.

Let the box climb up the slope step by step, climb to the top of the slope and then climb again:

.loader::before {
    animation: push 3s infinite;
}

@keyframes push {
    0% {
        transform: translateX(0);
    }
    
    20%, 25% {
        transform: translateX(1em);
    }

    40%, 45% {
        transform: translateX(2em);
    }

    60%, 65% {
        transform: translateX(3em);
    }

    80% {
        transform: translateX(0);
    }
}

Increase the rolling effect of the box during the climb:

@keyframes push {
    0% {
        transform: translateX(0) rotate(0deg);
    }
    
    20%, 25% {
        transform: translateX(1em) rotate(calc(90deg * 1));
    }

    40%, 45% {
        transform: translateX(2em) rotate(calc(90deg * 2));
    }

    60%, 65% {
        transform: translateX(3em) rotate(calc(90deg * 3));
    }

    80% {
        transform: translateX(0) rotate(0deg);
    }
}

Increase the box's Anthropomorphic effect during climbing:

@keyframes push {
    0% {
        transform: translateX(0) rotate(0deg);
    }

    5% {
        transform: translateX(0) rotate(-5deg);
    }
    
    20%, 25% {
        transform: translateX(1em) rotate(calc(90deg * 1 + 5deg));
    }

    30% {
        transform: translateX(1em) rotate(calc(90deg * 1 - 5deg));
    }

    40%, 45% {
        transform: translateX(2em) rotate(calc(90deg * 2 + 5deg));
    }

    50% {
        transform: translateX(2em) rotate(calc(90deg * 2 - 5deg));
    }

    60%, 65% {
        transform: translateX(3em) rotate(calc(90deg * 3 + 5deg));
    }

    70% {
        transform: translateX(3em) rotate(calc(90deg * 3 - 5deg));
    }

    80% {
        transform: translateX(0) rotate(-5deg);
    }
}

Let the wooden bar perform a throwing action when the box climbs close to the top:

.loader {
    animation: throw 3s infinite;
    transform-origin: 20%;
}

@keyframes throw {
    0%, 70%, 100% {
        transform: rotate(-45deg);
    }

    80% {
        transform: rotate(-135deg);
    }
}

Increase the falling effect of the box when it climbs close to the top:

@keyframes push {
    70% {
        transform: translateX(3em) translateY(0) rotate(calc(90deg * 3 - 5deg)) scale(1);
        filter: opacity(1);
    }

    80% {
        transform: translateX(0) translateY(-5em) rotate(-5deg) scale(0);
        filter: opacity(0.5);
    }

    90% {
        transform: translateX(0) translateY(0) rotate(0deg) scale(0);
    }
}

Finally, hide the parts that may exceed the page:

body {
    overflow: hidden;
}

You’re done!

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