1. A brief introduction to the VUE front-end
VUE JS is a simple two-way data binding framework. Its performance exceeds that of ANGULARJS. The reason is that the implementation mechanism is different from ANGULARJS. It adds data during initialization. The get and set methods add monitoring to the data attributes when the data is set, so that when the data changes, the watcher on it will be triggered, and ANGULARJS uses dirty data checking to achieve this.
In addition, getting started with VUEJS is easier than ANGULARJS, and the Chinese documentation is also very complete.
2. Component implementation
During the development process using vue, we will need to extend some components and use them in the form, such as a user selector.
When encapsulating with VUEJS, you can use components and directives.
There is V-MODEL in VUEJS. This feels similar to ANGULARJS, but it is actually completely different. It is not as complicated as ANGULARJS. It does not have the viewtomodel and modeltoview features like ng-model of ANGULARJS, and this v-model can only be used in input. It is used on controls such as checkbox select, and angularjs can extend ngmodel to implement its render method. .
In addition, when I use the VUE instruction, I implement two-way binding. I have studied the custom-specified writing method, but it may be because I am not familiar with it and it has not been implemented yet.
I switched to components to implement:
Vue.component('inputText', { props: { 'input':{ required: true },pname: { required: true }}, template: '<div><input type="text" v-model.lazy="input[pname]"><button @click="init" >选择</button></div>', data: function () { return { myModel: "ray" } }, methods: { init:function () { var rtn=prompt("输入数据!", ""); this.input[this.pname]=rtn; } } })
When vue implements components, it uses one-way data flow. Here we use objects to achieve two-way binding.
In the above code, there are two attributes:
input, pname where input is a data object instance and pname: is just a string.
Template code:
<script type="x-template" id="myTemplate"> <div > <table border="1" width="400"> <tr> <td>name</td> <td> <input-text :input="person" pname="name"></input-text> </td> </tr> <tr> <td>age</td> <td> <input v-model="person.age"> </td> </tr> </table> <table border="1" width="400"> <tr> <td colspan="3"> <a href="#" @click="addRow('items')" class="btn btn-primary">添加</a> </td> </tr> <tr v-for="(item, index) in person.items"> <td > <input-text :input="item" pname="school"></input-text> </td> <td > <input-text :input="item" pname="year"></input-text> </td> <td > <a @click="removeRow('items',index)" >删除</a> </td> </tr> </table> {{person}} </div> </script>
<inputtext :input="item" pname="school"></inputtext> <inputtext :input="person" pname="name"></inputtext>
Component usage code, item and person data are bound here, and pname is the binding field.
JS implementation code:
var app8 = new Vue({ template:"#myTemplate", data:{ person:{name:"",age:0, items:[] } } , methods: { addRow: function (name) { this.person[name].push({school:"",year:""}) }, removeRow:function(name,i){ this.person[name].splice(i,1) ; } } }) app8.$mount('#app8')
Here we implement the addition and deletion of data in sub-tables.
Interface effect:
The above is the entire content of this article. I hope it will be helpful to everyone's learning, and I also hope that everyone will support the PHP Chinese website.
For more VUE JS sample code using components to implement two-way binding, please pay attention to the PHP Chinese website!

C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.


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