What I want to talk about is the structure (struct) in C#. Note that the structure I am talking about here does not refer to the language structure of C#. What I am talking about here is something relative to the class (class). Below I will talk about it with the class. For comparison, let’s talk about this struct.
The following example describes how to create a structure with attributes, methods and a field. And how to use it.
000: // Structsstruct1.cs
001: using System;
002: struct SimpleStruct
003: {
004: PRivate int xval;
005: public int : if (value 012: xval = value;
013: }
014: }
015: public void DisplayX()
016: {
017: Console.WriteLine("The stored value is: {0 }", xval);
018: }
019: }
020:
021: class TestClass
022: {
023: public static void Main()
024: {
025: SimpleStruct ss = new SimpleStruct();
026: ss. It seems that structures and classes are the same. Indeed, if you use classes to rewrite this program, the result will be the same. However, it is obvious that two identical things cannot appear together. Structure (struct) is Value (value) type, while classes are reference types. In this way, you can use structures to create objects like built-in types.
Also, if you use a new keyword to create an instance of a class , it is allocated on the heap, and when new is used to create an instance of a structure, it is allocated on the stack. This will improve our performance a lot (what M$ said). Good Okay, let's look at the following example again:
000: // Structsstruct2.cs
001: using System;
002:
003: class TheClass
004: {
006: }
007:008: struct TheStruct
009: {
011: }
012:013: class TestClass
014: {
015: public static void structtaker(TheStruct s)
016: {
017: s.x = 5;
018: }
019: public static void classtaker(TheClass c)
020: {
021: c.x = 5;
022: }
023: public static void Main()
024: {
025: TheStruct a = new TheStruct();
026: TheClass b = new TheClass();
027: a.x = 1;
028: b.x = 1;
029: structtaker(a);
030: classtaker(b );
031: Console.WriteLine("a.x = {0}", a.x);
032: Console.WriteLine("b.x = {0}", b.x);
033: }
034: }
This example The output of is a reference. So the output of a.x= is 1, unchanged, but b.x has changed.
Another difference is that the structure can be instantiated without new, but the class does. If you do not use new to instantiate a structure, then all fields will remain unallocated until all fields are initialized. Like classes, structures can implement interfaces. More importantly, structures have no inheritance. A structure cannot inherit from other classes, nor can It is the base class of other classes.
Example 3:
interface IImage
{
void Paint();
}
struct Picture : IImage
{
{
// painting code goes here}
private int x, y, z; // other struct members

The combination of C# and .NET provides developers with a powerful programming environment. 1) C# supports polymorphism and asynchronous programming, 2) .NET provides cross-platform capabilities and concurrent processing mechanisms, which makes them widely used in desktop, web and mobile application development.

.NETFramework is a software framework, and C# is a programming language. 1..NETFramework provides libraries and services, supporting desktop, web and mobile application development. 2.C# is designed for .NETFramework and supports modern programming functions. 3..NETFramework manages code execution through CLR, and the C# code is compiled into IL and runs by CLR. 4. Use .NETFramework to quickly develop applications, and C# provides advanced functions such as LINQ. 5. Common errors include type conversion and asynchronous programming deadlocks. VisualStudio tools are required for debugging.

C# is a modern, object-oriented programming language developed by Microsoft, and .NET is a development framework provided by Microsoft. C# combines the performance of C and the simplicity of Java, and is suitable for building various applications. The .NET framework supports multiple languages, provides garbage collection mechanisms, and simplifies memory management.

C# and .NET runtime work closely together to empower developers to efficient, powerful and cross-platform development capabilities. 1) C# is a type-safe and object-oriented programming language designed to integrate seamlessly with the .NET framework. 2) The .NET runtime manages the execution of C# code, provides garbage collection, type safety and other services, and ensures efficient and cross-platform operation.

To start C#.NET development, you need to: 1. Understand the basic knowledge of C# and the core concepts of the .NET framework; 2. Master the basic concepts of variables, data types, control structures, functions and classes; 3. Learn advanced features of C#, such as LINQ and asynchronous programming; 4. Be familiar with debugging techniques and performance optimization methods for common errors. With these steps, you can gradually penetrate the world of C#.NET and write efficient applications.

The relationship between C# and .NET is inseparable, but they are not the same thing. C# is a programming language, while .NET is a development platform. C# is used to write code, compile into .NET's intermediate language (IL), and executed by the .NET runtime (CLR).

C#.NET is still important because it provides powerful tools and libraries that support multiple application development. 1) C# combines .NET framework to make development efficient and convenient. 2) C#'s type safety and garbage collection mechanism enhance its advantages. 3) .NET provides a cross-platform running environment and rich APIs, improving development flexibility.

C#.NETisversatileforbothwebanddesktopdevelopment.1)Forweb,useASP.NETfordynamicapplications.2)Fordesktop,employWindowsFormsorWPFforrichinterfaces.3)UseXamarinforcross-platformdevelopment,enablingcodesharingacrossWindows,macOS,Linux,andmobiledevices.


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