


"Clair Obscur: Expedition 33" Manor Exploration: Solve the restaurant puzzles and get precious rewards!
The Manor is a fascinating puzzle in Clair Obscur: Expedition 33. While the female painter and Nefron monster are the core mysteries, you will find random doors to a specific location in the game - the manor.
This sprawling mansion goes beyond time and space limitations and you will first encounter it while searching for Maelle for hours after the story goes on. Not only will you find her in the manor, but you will also find a mysterious humanoid creature that has been teaching Maelle various new skills to protect her from the world's terror threat.
manor
When you first arrive at the estate, you will find that most doors are inaccessible. In most games, they are just decorations, but in Clair Obscur: Expedition 33, they play a more important role. Specifically, the gatekeepers you find around the world lead to these doors in the estate that are unlocked from the other side.
Some doors are simple rooms with some decorations or random items inside, while others focus more on puzzle solving. Some rooms are more complicated than others. There is no pattern to follow, but ultimately they are all related to each other.
Dining room
When entering the estate area, you will be involved in various puzzles, and your first visit will contain the first puzzle to be solved. There is no explanation for this place, you have to explore every detail of the environment around to find more clues and understand what is happening in this strange world.
The restaurant is located on the second floor, facing the main entrance. It is the largest room in the house, with a fireplace area, a large dining table and a large piano area. Still, you will need to look for four hidden decorations on the wall that will unlock secret areas in the room.
Decoration #1
Once you enter the area, look to the right. Next to the vase on the ground, the wall extends outwards, and there is a vase on a small table. The decoration is on this wall, and after interacting with it, it will flip over.
Decoration #2
From the location of the first decoration, head to the rear of the room, near the closed door leading to the small staircase. Don't go up the stairs, but turn around and look left. On the column at the northeast corner of the room, there will be a second ornament that can be interacted with.
Decoration #3
From the location of Decoration #2, look right immediately and cross the small stairs. Move forward until you hit the wall and you will align with a rather gloomy painting on the wall. On the left side of the drawing is the third interactive ornament.
Decoration #4
The fourth and last decoration is nearby. From where you flip the third ornament, move forward into the room until you reach the fireplace. Looking straight at the fireplace, turn the camera to the left until you notice a small table underneath the two paintings. The final decoration is right above the small table, and interacting with it will open the passage below it.
When you interact with all four ornaments, a small passage under the fourth ornament will open, which will take you into a rather unusual room (at least for this mansion) with boxes, paintings and sculptures. Break the box in front of the statue and you will find linen and cotton music records that can be played in the camp.
award
- Flax and cotton record
The following is a screenshot of the game:
Platform support:
score:
/5 by
supply
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