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HomeBackend DevelopmentGolangCustom Error Types in Go: Providing Detailed Error Information

Custom Error Types in Go: Providing Detailed Error Information

Apr 26, 2025 am 12:09 AM
go error handlingGo自定义错误

We need to customize the error type because the standard error interface provides limited information, and custom types can add more context and structured information. 1) Custom error types can contain error codes, locations, context data, etc., 2) Improve debugging efficiency and user experience, 3) But attention should be paid to its complexity and maintenance costs.

Custom Error Types in Go: Provided Detailed Error Information

Go's error handling has always been part of its core design philosophy, but things get much more interesting when we talk about custom error types. Why do we need to customize the error type? Simply put, although the standard error interface provides basic error information, sometimes we need more detailed error information to help us better debug and handle problems. Custom error types not only allow us to add more context information, but also allow us to create a more structured error handling mechanism.

In Go, error handling usually depends on the error interface, which is very simple, with only one Error() string method. However, this simplicity may limit our ability to describe mistakes in some cases. By creating a custom error type, we can attach more information, such as the specific location of the error, the relevant context data, the type of error, etc. This not only helps locate issues faster, but also provides more error-friendly information in the user interface.

Let me share some of my experiences with custom error types. I used to be responsible for refactoring errors in a large project. Initially, we used the standard errors.New() to create errors, but as the project grows complexity, we found that this approach doesn't meet our needs. We need to know the specific location of the error, the relevant request ID, user information, etc. At this time, custom error types come in handy. We define a structure that contains all the information we need and implements an error interface. In this way, whenever an error occurs, we can obtain very detailed error information, which greatly improves our debugging efficiency.

Here is a simple example showing how to define and use a custom error type in Go:

 package main

import (
    "errors"
    "fmt"
)

// CustomError is a custom error type, which contains more error information type CustomError struct {
    Code int
    Message string
    Details string
}

// Error implements the error interface func (e *CustomError) Error() string {
    return fmt.Sprintf("Error %d: %s - %s", e.Code, e.Message, e.Details)
}

func main() {
    // Create a custom error err := &CustomError{
        Code: 404,
        Message: "Not Found",
        Details: "The requested resource was not found on the server",
    }

    // Use this error if err != nil {
        fmt.Println(err) // Output: Error 404: Not Found - The requested resource was not found on the server
    }

    // You can also use errors.Is to check the error type if errors.Is(err, &CustomError{}) {
        fmt.Println("This is a CustomError")
    }
}

In this example, we define a CustomError type that contains the error code, error message, and details. We implemented Error() method to meet the requirements of the error interface so that we can use our custom error type just like using standard error.

However, there are some things to be aware of when using custom error types. First, defining too many different error types can make the code difficult to maintain. Second, if the error type is too complex, it may increase memory usage. Finally, make sure your error handling logic handles these custom error types correctly, which could lead to unexpected behavior.

In the actual project, I found an interesting trick: we can use errors.As to check if the error is a specific type and extract the details from it. This is very useful when dealing with complex error scenarios. Here is an example showing how to use errors.As :

 package main

import (
    "errors"
    "fmt"
)

type CustomError struct {
    Code int
    Message string
    Details string
}

func (e *CustomError) Error() string {
    return fmt.Sprintf("Error %d: %s - %s", e.Code, e.Message, e.Details)
}

func main() {
    err := &CustomError{
        Code: 500,
        Message: "Internal Server Error",
        Details: "An unexpected error occurred on the server",
    }

    var customErr *CustomError
    if errors.As(err, &customErr) {
        fmt.Printf("Error Code: %d, Message: %s, Details: %s\n", customErr.Code, customErr.Message, customErr.Details)
    }
}

This example shows how to use errors.As to check if the error is of type CustomError and extract details from it. This is very useful for scenarios where different processing logics are required depending on the error type.

In general, custom error types are a powerful tool in Go language that can help us provide more detailed error information, improve error handling efficiency and user experience. But when using it, we need to weigh the complexity and maintenance costs it brings to make sure it truly brings value to our projects.

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