Home >Web Front-end >JS Tutorial >JavaScript Object-Oriented Programming Part 2 Article
This article continues our exploration of JavaScript's object-oriented programming capabilities, building upon the concepts introduced in Part 1.
Key Concepts:
arguments
Object: JavaScript functions inherently include a private arguments
array, providing dynamic argument handling. This allows functions to accept a variable number of parameters.Person()
, Book()
, and Library()
, showcase how objects can contain other objects as properties, modeling intricate relationships.prototype
Property: The prototype
property of a constructor allows adding methods and properties to all instances created from that constructor, enhancing code reusability and extensibility.constructor
Property: An object's constructor
property identifies the function used to create it, enabling type checking and manipulation.Corvette
and Ares
to inherit and extend the functionality of a Car
object.Dynamic Argument Handling with arguments
:
A function automatically receives a special arguments
object containing all passed arguments as an array. For example:
function testArg() { for (let i = 0; i < arguments.length; i++) { alert("Argument " + i + " is " + arguments[i]); } }
This allows calling testArg()
with any number of arguments without explicitly defining them in the function signature.
Illustrative Example: A Library System:
The article demonstrates a complex example: a library system. It involves creating Person
, Book
, and Library
constructors.
The Person
constructor is straightforward:
function Person(lastName, firstName) { this.lastName = lastName; this.firstName = firstName; }
The Book
constructor manages book details, including an array of Person
objects representing authors:
function Book(title, pages, price) { this.title = title; this.pages = pages; this.price = price; this.authors = new Array(arguments.length - 3); for (let i = 0; i < arguments.length - 3; i++) { this.authors[i] = arguments[i + 3]; } }
The Library
constructor manages a collection of Book
objects and includes methods to calculate total price, average price, add books, and list authors. The code for the Library
constructor is detailed in the original article and demonstrates advanced object manipulation techniques.
Utilizing the prototype
Property:
The prototype
property allows extending object constructors. Properties and methods added to the prototype
become available to all instances of that constructor. For example:
function testArg() { for (let i = 0; i < arguments.length; i++) { alert("Argument " + i + " is " + arguments[i]); } }
This adds a side
property to all Square
objects. Methods added to the prototype are similarly inherited. The article also shows how to add custom methods to native objects like String
using the prototype
.
Understanding the constructor
Property:
Each object has a constructor
property, which points to the function that created it. This is useful for type checking and other object manipulations. The article illustrates how to access and use the constructor
property.
Inheritance Through the Prototype Chain:
The article explains how to achieve inheritance in JavaScript using the prototype chain. It presents an example with Car
, Corvette
, and Ares
constructors, demonstrating how Corvette
and Ares
inherit from Car
and override or extend its properties and methods.
Conclusion:
The article provides a comprehensive overview of JavaScript's OOP capabilities, emphasizing the importance of understanding the arguments
object, prototype
property, constructor
property, and prototype chain inheritance for building robust and maintainable applications. It encourages further exploration and provides resources for additional learning. The FAQs section further clarifies key OOP concepts.
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