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Two Point Museum: Complete Guide To Sandbox Mode

Christopher Nolan
Christopher NolanOriginal
2025-02-28 08:02:10647browse

Two Point Museum's Sandbox Mode: Unleash Your Inner Curator

Two Point Museum blends management and simulation gameplay, offering a campaign mode with missions and challenges. But once you conquer the campaign, or crave more freedom, Sandbox Mode awaits. This mode, accessible from the main menu, provides an open-ended experience without the campaign's restrictions.

Two Point Museum: Complete Guide To Sandbox Mode

Unlike the structured campaign, Sandbox Mode offers complete creative control. You gain immediate access to all expert types, regardless of your chosen map. Imagine placing aquariums in the Bungle Wasteland or a space-themed museum by the sea – possibilities abound!

Two Point Museum: Complete Guide To Sandbox Mode

While some advanced Points of Interest and Workshop Projects remain locked (requiring unlocks similar to the campaign), you access all Workshop Projects unlocked in the campaign, and even some additional ones in Casual Mode, including those specific to location or focus.

Over 20 save slots and extensive customization options allow for easier or more challenging experiences. Choose from Casual, Career, or Hardcore modes, then fine-tune individual stats. For design-focused players, Sandbox Mode serves as a perfect testing ground for museum layouts. Those seeking a greater challenge can create ultra-difficult scenarios in Hardcore mode, separate from their campaign progress.

Two Point Museum: Complete Guide To Sandbox Mode

Sandbox Mode Options:

First, select a save slot and starting location from those unlocked in the campaign (excluding campaign-exclusive levels). You aren't limited to one location; the Curator Class allows you to establish museums elsewhere.

Second, customize nine settings across three difficulty levels (Casual, Career, Hardcore):

Setting Casual Career Hardcore
Objective Progression Total Buzz Traditional Traditional
Thief Threat None Low Medium
Plots All Locked All Locked All Locked
Starting Cash 1,000,000 250,000 50,000
Starting Kudosh 1000 100 0
Donation Multiplier 150% 100% 75%
Salary Multiplier 100% 100% 100%
Min Monthly Grant 0 0 0
Max Monthly Grant 10,000 7,000 5,000

Two Point Museum: Complete Guide To Sandbox Mode

Existing saves can be renamed and some settings adjusted (Name, Objective Progression, Thief Threat, Donation & Salary Multipliers, Min & Max Monthly Grants). Maximum values for some options differ significantly between modes:

Setting Casual Career Hardcore
Starting Cash Maximum 2,000,000 500,000 100,000
Starting Kudosh Maximum 10,000 1000 500

Detailed Sandbox Options:

Sandbox Option Description
Objective Progression Choose between "Total Buzz" (Buzz-based objectives) or "Traditional" (varied objectives like the campaign).
Thief Threat Control thief activity: None, Low, Medium, or High.
Plots Decide if plots are locked (unlocked via objectives) or available from the start.
Starting Cash Set your initial cash amount.
Starting Kudosh Set your initial Kudosh amount.
Donation Multiplier Adjust the donation percentage (0% - 200%).
Salary Multiplier Adjust staff salary increase percentage (0% - 200%).
Min Monthly Grant Set the minimum monthly grant amount.
Max Monthly Grant Set the maximum monthly grant amount.

Two Point Museum: Complete Guide To Sandbox Mode

Sandbox Mode Ideas:

  • Hardcore Challenge: Start with Hardcore mode, minimal cash, and themed plots. Restrict yourself to lower-Buzz exhibits.
  • High-Stakes Casual: Use Casual mode with maximum starting cash but high Thief Threat. Focus on security and completing objectives without losing exhibits.
  • Relaxed but Different: Use Career mode with maximum cash and all plots unlocked. Demolish the starting museum and build on a different plot.

Two Point Museum: Complete Guide To Sandbox Mode

Two Point Museum: Complete Guide To Sandbox Mode

Two Point Museum: Complete Guide To Sandbox Mode

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