


The interface definition in C# is defined as a contract to provide a contract. These contracts can be implemented in hidden or explicitly, each with its own characteristics.
hidden implementation
This method defines the interface members as conventional members who implement class. This simplifies the code and allows to directly access the interface through the class itself, both of which can be transformed. For example:
Expressing
class MyClass : IList { public void CopyTo(Array array, int index) { // CopyTo 的实现 } }
In the explicit implementation, the definition of the interface members includes the interface name. This limits can only access the interface by compulsory converting to the interface itself:
advantages and disadvantages
class MyClass : IList { void IList.CopyTo(Array array, int index) { // CopyTo 的实现 } }Implocked implementation:
The code is more concise
You can access the interface through class and interfaces
- In a non -IOC environment, unexpected behaviors may be caused
- Expressing implementation:
- The realization is clearer
The access to the interface is limited
- Allow multiple interfaces
- Historical background
- Due to problems in the non -IOC environment, Microsoft's guidelines are recommended to avoid explicit implementation. However, in modern C# development, interfaces are usually passed, and explicit implementation may provide advantages in code definition and multiple implementation schemes.
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