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What's the Best Way to Securely Save Game State as a Byte Array in Unity3D?

Patricia Arquette
Patricia ArquetteOriginal
2025-01-31 18:11:08532browse

What's the Best Way to Securely Save Game State as a Byte Array in Unity3D?

Unity3D game status preservation: best practice

Question

The best way to preserve game data in Unity3D is very important. People are concerned about the applicability of BinaryFormatter. So what is the most recommended method to save the game status? In addition, the saved data must maintain the byte format format.

Answer

<.> 1. Avoid using binaryFormatter:

BinaryFormatter has potential disadvantages, such as compatibility problems and class modification problems across different devices. It also needs additional configuration on iOS to work normally. <.> 2. Recommended method:

PlayerPrefs and JSON:

Playerprefs and JSON provide a reliable and secure solution for saving the game status in Unity3D. <.> 3. Byte array conversion:

In order to meet the requirements of storing the data in the byte array, you can use the encoding method to convert the serialized JSON data into bytes and use files such as File.writeallBytes () to save it.

<.> 4. DataSaver class:

The DataSaver class provided by implements common methods for saving, loading and deleting data, and provides convenient interfaces for managing game status and ensuring that project consistency is provided.

<.> 5. Example:

provided examples of how to save, load, and delete data in the DataSaver class, including the preservation and loading operation of a customized Playerinfo class named "Players".

By following these best practices, you can effectively manage the game status in the Unity3D project to ensure the security and integrity of game data.

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