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Answer
<.> 1. Avoid using binaryFormatter:BinaryFormatter has potential disadvantages, such as compatibility problems and class modification problems across different devices. It also needs additional configuration on iOS to work normally. <.> 2. Recommended method:
Playerprefs and JSON provide a reliable and secure solution for saving the game status in Unity3D. <.> 3. Byte array conversion:
In order to meet the requirements of storing the data in the byte array, you can use the encoding method to convert the serialized JSON data into bytes and use files such as File.writeallBytes () to save it.
<.> 4. DataSaver class:The DataSaver class provided by implements common methods for saving, loading and deleting data, and provides convenient interfaces for managing game status and ensuring that project consistency is provided.
<.> 5. Example:
provided examples of how to save, load, and delete data in the DataSaver class, including the preservation and loading operation of a customized Playerinfo class named "Players".
By following these best practices, you can effectively manage the game status in the Unity3D project to ensure the security and integrity of game data.The above is the detailed content of What's the Best Way to Securely Save Game State as a Byte Array in Unity3D?. For more information, please follow other related articles on the PHP Chinese website!