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Solving the "Could not load file or assembly" Error: A Practical Guide
The dreaded "Could not load file or assembly, or one of its dependencies" error can be frustrating. This guide provides a systematic approach to diagnosing and fixing this common .NET issue.
Pinpointing the Problem Assembly
The error message usually names the problematic assembly. For example, it might point to Microsoft.Practices.Unity, Version=1.2.0.0
. However, the root cause might be a dependency issue, not the assembly itself.
Examining Dependencies
Assemblies rely on other assemblies. A missing or outdated dependency is a frequent culprit. Ensure all assemblies referencing Unity use the correct version (e.g., 2.0.414.0) as defined in your project's .csproj
files.
Removing Obsolete Assemblies
References to older Unity versions (like 1.2.0.0 in this example) can trigger the error. Thoroughly check your solution's .csproj
files to eliminate any references to outdated assemblies.
Cleaning the Output Directory
Your project's output folder might contain outdated assembly versions. Inspect the output folder for any Unity
assemblies with version 1.2.0.0 and remove them.
Leveraging FusLogVw
The Assembly Binding Log Viewer (FusLogVw) tracks assembly loading. Run FusLogVw while executing your application to pinpoint the assembly loading the incorrect Unity version. Double-clicking the first log entry reveals the calling assembly.
Further Troubleshooting Steps
app.config
or web.config
) for custom assembly binding redirects.The above is the detailed content of How Do I Fix the 'Could Not Load File or Assembly' Error in My .NET Application?. For more information, please follow other related articles on the PHP Chinese website!