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Heap and Stack Allocation: Breaking Down Arrays and Value Types
In the presented code snippet:
int[] myIntegers; myIntegers = new int[100];
the array myIntegers is generated on the heap. Contrary to popular belief, the actual integer values stored within the array are not boxed.
Clarifying Stack and Heap Allocation
The common misconception that value types are allocated on the stack and reference types on the heap is not entirely accurate. All local variables and parameters, regardless of type, are allocated on the stack. The key distinction lies in what is stored in these variables:
Memory Allocation for Value and Reference Types
Both value and reference types occupy a specific amount of memory, typically 16 bytes for the example types provided. Within this memory:
Example: Stack and Heap Allocation
Consider the following local variables:
RefType refType; ValType valType; int[] intArray;
Initially, only their references reside on the stack, occupying 20 bytes:
0 ┌───────────────────┐ │ refType │ 4 ├───────────────────┤ │ valType │ │ │ │ │ │ │ 20 ├───────────────────┤ │ intArray │ 24 └───────────────────┘
Upon assigning values to these variables:
// Assign values to refType // ... // Assign values to valType // ... intArray = new int[4]; intArray[0] = 300; // ... intArray[3] = 303;
The stack representation would resemble:
0 ┌───────────────────┐ │ 0x4A963B68 │ -- heap address of `refType` 4 ├───────────────────┤ │ 200 │ -- value of `valType.I` │ 0x4A984C10 │ -- heap address of `valType.S` │ 0x44556677 │ -- low 32-bits of `valType.L` │ 0x00112233 │ -- high 32-bits of `valType.L` 20 ├───────────────────┤ │ 0x4AA4C288 │ -- heap address of `intArray` 24 └───────────────────┘
Both the array and the value and reference types occupy specific sections of the heap, with memory layouts as described before.
In summary, the array myIntegers is allocated on the heap, while the individual integer values stored within it are not boxed. They are simply stored directly within the allocated memory on the heap, without the need for wrapping them in additional objects.
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