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Question: How to detect collision between a list of bullets and a list of sprites using the provided classes?
Solution:
PyGame provides several methods for detecting collisions, including:
Sprite Collision Methods
To detect collision between the given Sprite and Bullet classes, you can use the pygame.Rect.colliderect method:
# Initialize sprite and bullet my_sprite = Sprite(sx, sy, name) my_bullet = Bullet(by, by) # Main loop while True: # [...] # Check for collision between sprite and bullet if my_sprite.rect.colliderect(my_bullet.rect): print("Hit")
Tips:
class Sprite: def __init__(self, x, y, name): self.image = pygame.image.load(name) self.rect = self.image.get_rect(topleft=(x, y)) # ... class Bullet: def __init__(self, x, y): self.bullet = pygame.image.load("user_bullet.BMP") self.rect = self.bullet.get_rect(topleft=(x + 23, y)) # ...
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