Deadlock in the Concurrency Model of Go: Using Unbuffered Channels
In the Go concurrency model, channels are a fundamental mechanism for communication between goroutines. However, the behavior of channels can vary depending on their buffer size. Here, we delve into a deadlock scenario that arises when using unbuffered channels.
The Problem
Consider the following Go code snippet:
package main import "fmt" func main() { c := make(chan int) c <p>When executed, this code results in a deadlock:</p><pre class="brush:php;toolbar:false">fatal error: all goroutines are asleep - deadlock! goroutine 1 [chan send]: main.main() /path/to/file:8 +0x52 exit status 2
Explanation
The deadlock occurs due to the use of an unbuffered channel. An unbuffered channel, as the documentation states, requires the presence of a receiver before a value can be sent. In this case, the channel is initialized as unbuffered by default (with a buffer size of 0).
When the line c
Simultaneously, the fmt.Println(
This results in a deadlock, as both goroutines are waiting for the other to complete an operation neither can perform without the other.
Solution
To resolve the deadlock, one must introduce a receiver for the channel. By creating a separate goroutine to handle the reception of the sent value, the deadlock can be eliminated. The modified code below demonstrates this solution:
package main import "fmt" func main() { c := make(chan int) go func() { fmt.Println("received:",
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