Embedding Resources in Executable Using GCC: A Detailed Guide
Embedded C/C applications often require the inclusion of external binary data, such as shader code, fonts, or images. This can present challenges when distributing the application as a single executable. GCC provides solutions to simplify this process.
Option 1: Using ld's Object File Generation
One method is to leverage ld's capability to convert any file into an object file. This allows you to incorporate the binary data into your application as an object during the linking stage. To do this, use the following command:
ld -r -b binary -o binary.o foo.bar # then link in binary.o
Option 2: Utilizing bin2c/bin2h Utilities
Another option is to use a bin2c/bin2h utility to convert the external file into an array of bytes. This array can then be included in your code as a constant, allowing you to access the binary data as needed.
Example: Embedding Data Using ld -r -b Binary
Consider the following example, where we have a file named foo.bar containing some text:
foo.bar: This is an example text.
To embed this text within our C program, we can use the following code:
#include <stdio.h> extern char _binary_foo_bar_start[]; extern char _binary_foo_bar_end[]; int main(void) { printf( "address of start: %p\n", &_binary_foo_bar_start); printf( "address of end: %p\n", &_binary_foo_bar_end); for (char* p = _binary_foo_bar_start; p != _binary_foo_bar_end; ++p) { putchar( *p); } return 0; }</stdio.h>
Getting the Resource Size
To obtain the size of the embedded resource, you can use the following code:
unsigned int iSize = (unsigned int)(&_binary_foo_bar_end - &_binary_foo_bar_start)
Conclusion
GCC provides multiple methods for embedding external binary data into C/C executables. These techniques simplify the distribution of compact, self-contained applications that incorporate resource files within the executable itself.
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