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In Go, exceptional situations are typically handled using error values, which implement the error interface. The Error() method of the interface returns a string describing the error.
However, when working with custom error types, it's essential to avoid recursion in the Error() method.
Consider a custom error type where the Error() method calls fmt.Sprint(e) to convert the error value to a string. This approach poses a potential problem:
type MyError struct { message string } func (e MyError) Error() string { return fmt.Sprint(e) }
If you now try to print the error, an infinite loop occurs:
func main() { err := MyError{"Error!"} fmt.Println(err) }
This happens because fmt.Sprint(e) calls e.Error(), which in turn calls fmt.Sprint(e) again, and so on.
To break the recursion, convert e to a value that doesn't have a String or Error method before passing it to fmt.Sprint:
func main() { err := MyError{"Error!"} fmt.Println(fmt.Sprint(float64(err))) }
In this example, converting e to a float64 removes its String and Error methods, preventing the infinite loop.
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