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HomeBackend DevelopmentC++How Does `std::unordered_map` Achieve High Performance While Maintaining Iterator Validity?

How Does `std::unordered_map` Achieve High Performance While Maintaining Iterator Validity?

std::unordered_map Implementation: A Closer Look

The std::unordered_map container in C has sparked discussions surrounding its implementation and efficiency. To shed light on this topic, let's explore how this data structure is realized.

Separate Chaining with Linked Lists

At its core, unordered_map utilizes a technique called separate chaining, also known as open hashing. This involves maintaining an array of buckets, where each bucket holds a linked list of elements with colliding hash keys. This design choice stems from the requirement in the C standard that iterators to elements remain valid even when other elements are inserted or deleted.

Resizing and Rehashing

To maintain performance, unordered_map employs resizing and rehashing. Resizing occurs when the number of elements exceeds the current bucket count multiplied by the maximum load factor, which defaults to 1.0. During rehashing, a new array of buckets is created with a larger capacity, and all existing elements are rehashed and placed into the appropriate buckets.

Limitations

While separate chaining is effective for general-purpose applications, it does have limitations. For certain scenarios, closed hashing (open addressing) may provide significant performance advantages in terms of speed and memory usage. However, open addressing introduces complexities, such as distinguishing between vacant and occupied positions and handling collision resolution.

The "Oversight" in the Standard

The requirement to maintain iterator validity has been labeled as an "oversight" by some critics. However, it was a deliberate decision by the C committee to prioritize iterator stability. This choice gewährleistet that unordered_map can be used in situations where iterators and references need to remain intact during insertion and deletion operations.

Conclusion

The implementation of std::unordered_map balances generality, performance, and adherence to the C standard. Separate chaining with linked lists ensures iterator validity, while resizing and rehashing optimize performance. Despite potential limitations in specific scenarios, unordered_map remains a versatile and widely used data structure for handling hash-based insertions and lookups.

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