Supporting SOAP/WSDL in Go
Despite the lack of native support for WSDL in Go, it's possible to manually encode and decode SOAP requests and responses. However, this process can be intricate and vary across different servers.
Alternative Approach with GitHub Package
To address these challenges, the GitHub package xmlutil (https://github.com/webconnex/xmlutil) offers a solution. It simplifies SOAP handling by allowing you to specify that a server requires xsi types, eliminating the need for complex customizations.
Implementation Example
Below is an example of using xmlutil to handle SOAP:
package main import ( "bytes" "fmt" "github.com/webconnex/xmlutil" "log" ) type Envelope struct { Body `xml:"soap:"` } type Body struct { Msg interface{} } type MethodCall struct { One string Two string } type MethodCallResponse struct { Three string } func main() { x := xmlutil.NewXmlUtil() x.RegisterNamespace("http://www.w3.org/2001/XMLSchema-instance", "xsi") x.RegisterNamespace("http://www.w3.org/2001/XMLSchema", "xsd") x.RegisterNamespace("http://www.w3.org/2003/05/soap-envelope", "soap") x.RegisterTypeMore(Envelope{}, xml.Name{"http://www.w3.org/2003/05/soap-envelope", ""}, []xml.Attr{ xml.Attr{xml.Name{"xmlns", "xsi"}, "http://www.w3.org/2001/XMLSchema-instance"}, xml.Attr{xml.Name{"xmlns", "xsd"}, "http://www.w3.org/2001/XMLSchema"}, xml.Attr{xml.Name{"xmlns", "soap"}, "http://www.w3.org/2003/05/soap-envelope"}, }) x.RegisterTypeMore("", xml.Name{}, []xml.Attr{ xml.Attr{xml.Name{"http://www.w3.org/2001/XMLSchema-instance", "type"}, "xsd:string"}, }) buf := new(bytes.Buffer) buf.WriteString(`<?xml version="1.0" encoding="utf-8"?>`) buf.WriteByte('\n') enc := x.NewEncoder(buf) env := &Envelope{Body{MethodCall{ One: "one", Two: "two", }}} if err := enc.Encode(env); err != nil { log.Fatal(err) } fmt.Printf("%s\n\n", buf.Bytes()) dec := x.NewDecoder(bytes.NewBufferString(`<?xml version="1.0" encoding="utf-8"?> <envelope> <body> <methodcallresponse> <three>three</three> </methodcallresponse> </body> </envelope>`)) var resp MethodCallResponse if err := dec.DecodeElement(&resp); err != nil { log.Fatal(err) } fmt.Printf("%#v\n\n", resp) }
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