Hey Guys!
Yet another small mini-project for making a currency converter in Go!
It's a simple but fun project that should take someone about an hour or 2 depending on their experience. It takes a currency type from one end, the currency which we intend to convert to and the amount to be converted.
I'm making use of a third-party service (https://openexchangerates.org) to retrieve the latest currency data.
My Main base currencies are:
1) USD 2) EUR 3) GBP 4) JPY
and I also have support for "other" currencies through input in the TUI. Both for base currencies and currencies to be converted to.
~ Source Code: Found here
Let's Begin
What is your base currency? List $ USD United States Dollar £ GBP British Pound € EUR Euro ¥ JPY Japanese Yen •••
The main functionalities of the application are:
- Get Conversion details entered by the user
- Use those details and send an API request to Openxchangerates (Third-Party service with the latest currency conversion rates)
- Convert currencies & amount
- Output currencies & amount data to the user
The packages used:
- net/http - for http requests to the currency exchange api
- github.com/charmbracelet/huh - for the TUI interface form
- github.com/charmbracelet/bubbles/list - feature-rich for browsing a general-purpose list of items
- encoding/json - in order to marshal the data for the API
- github.com/charmbracelet/lipgloss - Style definitions for terminal layouts
How does it work?
So let's discuss the first bit of functionality, which is getting conversion details from the user.
A view method for getting this user-provided data had to be made and it asks the user questions on what currency to convert, which currency to be converted to, and more.
func (m model) View() string { if m.err != nil { return fmt.Sprintf("Error: %v\n\nPress any key to continue.\n", m.err) } if m.finished { // Return an empty string when finished to avoid redundant output. return "" } switch m.stage { case 0: if m.isCustomInput { return questionStyle.Render("Enter your custom base currency code (e.g., USD):\n\n") + m.textInput.View() } return questionStyle.Render("What is your base currency?\n\n") + m.list.View() case 1: if m.isCustomInput { return questionStyle.Render("Enter your custom target currency code (e.g., EUR):\n\n") + m.textInput.View() } return questionStyle.Render("What do you want to convert to?\n\n") + m.list.View() case 2: return questionStyle.Render("How much to convert?\n\n") + m.textInput.View() default: return "" } }
What do you want to convert to? List $ USD United States Dollar £ GBP British Pound •••
How much to convert? > 200
Now let's discuss the second point, using the currency conversion details and sending an API request to Openxchangerates.
Here I'm getting/fetching for the latest currency rates from Openxchangerates.org via an API key provided by the third-party currency exchange platform. In my case, I made use of .env's for secret management but there are a multitude of other ways to better handle this, especially if it were a production app.
~ Openxchangerates.org docs used for this: located here
//api.go package api import ( "encoding/json" "fmt" "net/http" ) type CurrencyData struct { Base string `json:"base"` Rates map[string]float64 `json:"rates"` } func FetchRates(apiKey string) (CurrencyData, error) { url := fmt.Sprintf("https://openexchangerates.org/api/latest.json?app_id=%s&prettyprint=false", apiKey) resp, err := http.Get(url) if err != nil { return CurrencyData{}, err } defer resp.Body.Close() if resp.StatusCode != 200 { return CurrencyData{}, fmt.Errorf("API request failed with status: %s", resp.Status) } var data CurrencyData err = json.NewDecoder(resp.Body).Decode(&data) if err != nil { return CurrencyData{}, err } return data, nil }
Then we'll proceed with converting the currencies and amounts:
//conversion.go package conversion func Convert(amount float64, rateFrom, rateTo float64) float64 { return amount * (rateTo / rateFrom) }
which is simply taking in a base amount (amount), a rate from the base currency and the rate to be converted to and returns a final converted amount.
Lastly, providing the converted currencies and amount-related data back to the user.
Controlling the logic behind these selections is an update function that serves as the main state transition handler for the application's model.
1) USD 2) EUR 3) GBP 4) JPY
What is your base currency? List $ USD United States Dollar £ GBP British Pound € EUR Euro ¥ JPY Japanese Yen •••
Conclusion
That pretty much wraps up this relatively quick currency converter. I hope you've enjoyed the quick read and feel free to give a shot also, it's not that bad! ?.
Feel free to also experiment with other third-party currency exchange providers out there, there are many. Hopefully, they got a decent API too!
See you guys on the next one! ??
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