Home >Backend Development >C++ >Why Does `cudaMemcpy` with Device Pointers Cause Segmentation Faults, and How Can It Be Resolved?
In CUDA programming, the "cudaMemcpy" function is used to transfer data between host and device memory. However, when copying data from device memory to host using a "cudaMemcpy" call with a device pointer as the destination, such as "cudaMemcpy(CurrentGrid->cdata[i], Grid_dev->cdata[i], size * sizeof(float), cudaMemcpyDeviceToHost);", a segmentation fault may occur.
A segmentation fault is triggered when an attempt is made to access invalid memory. In this case, the issue arises because the device pointer "Grid_dev->cdata[i]" cannot be directly dereferenced in a "cudaMemcpy" call from host code.
To resolve this issue, an additional step is required before the "cudaMemcpy" call:
float *A; cudaMalloc((void**)&A, sizeof(float)); ... ... cudaMemcpy(&A, &(Grid_dev->cdata[i]), sizeof(float *), cudaMemcpyDeviceToHost); CurrentGrid->cdata[i] = new float[size]; cudaMemcpy(CurrentGrid->cdata[i], A, size * sizeof(float), cudaMemcpyDeviceToHost);
This additional step ensures that the pointer value, not the dereferenced value, is copied to the host memory, thus avoiding the segmentation fault.
This workaround may introduce potential memory management issues if the allocated device memory "A" is not properly freed. To address this, a cleaning-up step should be added to the code to free the device memory allocated for "A" after the "cudaMemcpy" operation.
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